I was comparing the two games and I counted the Non-Player Characters
30 + 5 +1 for the Original Baldur's Gate
22 for Baldur's Gate II
It got me thinking, was Baldur's Gate II worse than the Original Baldur's Gate?
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Also It seems that Baldur's Gate II has less Areas and far less world map areas than the Original Baldur's Gate along with the game progression being more linear and less 'wild west' and free range. As in one is free to explore most all of the world around the character in the Original Baldur's Gate and can enter 'impossible' areas at low level like Durlag's Tower and the Ice Dungeon and is only really barred from the City of Baldur's Gate and Returning to Candlekeep from after a skippable tutorial level (Candlekeep). While in Baldur's Gate II there is an unskippable 'notorious' prison dungeon that the party must escape and is then more or less fed areas to progress into and cannot openly and freely explore or progress into the world around the character for the areas don't exist. For example there are interesting areas towns outside of Athkatla that the player is forced to never enter and it seems that the developers lost the 'everything on the maps goes into the game' moral decision that is found in the Original Baldur's Gate (Map: http://www.pocketplane.net/volothamp/images/faerunlarge.jpg ). Also did you notice that in the Original Baldur's Gate II there are only 3+1 Evil Non-Player Characters and it is impossible to have a pure evil party unlike in Baldur's Gate One?
The Item BAM [Icon] quality in Baldur's Gate is of higher quality (opinion) for most items are 3D Modeled and or Altered from 3D Models while the items in Baldur's Gate II are just blurry painted icons that look as if they were 'reduced in quality' to create more of them. [The item colour structure and item concepts are not to be confused with technical quality]
I like the advancements in some areas, as in most of the engine changes and the 'more fleshed out' Non-Player Characters in Baldur's Gate II but I feel as if the game is not the same as the Original and it is not an improvement 'across the board'.
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I'm curious to hear what everyone has to say one the subject and I know I'm missing good and bad points on both sides but I wanted to give some thought provoking material for everything to think of and then write a comment on. So what game is better or worse (maybe they are the same) and for what reasons?
30 + 5 +1 for the Original Baldur's Gate
22 for Baldur's Gate II
It got me thinking, was Baldur's Gate II worse than the Original Baldur's Gate?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Also It seems that Baldur's Gate II has less Areas and far less world map areas than the Original Baldur's Gate along with the game progression being more linear and less 'wild west' and free range. As in one is free to explore most all of the world around the character in the Original Baldur's Gate and can enter 'impossible' areas at low level like Durlag's Tower and the Ice Dungeon and is only really barred from the City of Baldur's Gate and Returning to Candlekeep from after a skippable tutorial level (Candlekeep). While in Baldur's Gate II there is an unskippable 'notorious' prison dungeon that the party must escape and is then more or less fed areas to progress into and cannot openly and freely explore or progress into the world around the character for the areas don't exist. For example there are interesting areas towns outside of Athkatla that the player is forced to never enter and it seems that the developers lost the 'everything on the maps goes into the game' moral decision that is found in the Original Baldur's Gate (Map: http://www.pocketplane.net/volothamp/images/faerunlarge.jpg ). Also did you notice that in the Original Baldur's Gate II there are only 3+1 Evil Non-Player Characters and it is impossible to have a pure evil party unlike in Baldur's Gate One?
The Item BAM [Icon] quality in Baldur's Gate is of higher quality (opinion) for most items are 3D Modeled and or Altered from 3D Models while the items in Baldur's Gate II are just blurry painted icons that look as if they were 'reduced in quality' to create more of them. [The item colour structure and item concepts are not to be confused with technical quality]
I like the advancements in some areas, as in most of the engine changes and the 'more fleshed out' Non-Player Characters in Baldur's Gate II but I feel as if the game is not the same as the Original and it is not an improvement 'across the board'.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I'm curious to hear what everyone has to say one the subject and I know I'm missing good and bad points on both sides but I wanted to give some thought provoking material for everything to think of and then write a comment on. So what game is better or worse (maybe they are the same) and for what reasons?