Hey guys, I come up with a LOT of ideas for cool (at least in my mind) play-throughs, which is part of the challenge involved in actually playing them! My desire to play with a new character overwhelms my desire to continue playing with a current one. I've somewhat remedied this with a combination of willpower and posting threads dedicated to my play-throughs on this forum. I have two currently, and while both characters are still in BG1, they'll be moving on to BG2 and eventually finishing the game one day, so this is a thread where I'll be posting my ideas for new play-throughs, partly as a way to keep myself from rushing ahead with these characters, and partly as a way to judge people's interest in them. These play-throughs will likely be made into threads of their own, some with a deep story and heavy role-playing of the character, and others with a simple recap sort of style, like my Cavalier. Which style of writing they'll get will be decided partly by myself (because I might not be able to make a good story with all of them) and you guys, since your interest in the character bio I make will likely not always be equal. As I come up with new ideas, I'll post them in the comments, and add them into this first post as well, so you don't have to keep checking the first post for new ones. I'm also including a short directory for readers to understand the format I'm using. It may change slightly over time, but it should remain mostly the same.
Edit: After much personal debate (for possibly silly reasons I've listed in a comment) I've decided to officially let people post their own ideas here. (as opposed to unofficially, since I couldn't stop anyone from posting their own ideas, technically) This isn't done begrudgingly, so please don't think I'm going to hate you for posting anything. Please do post your ideas, especially if you plan to make a thread about the character's journeys. The format I've made for the character info isn't required at all, but feel free to use it if you like. I think it's nice and orderly, so if you agree, then use it at your leisure. Words for everyone! Wait, did I leave off a letter? Oh well...
Format: (spoilered to keep this post as short as possible)
[spoiler]
Name: The name of the character.
Challenges: This is going to say either none, mild, medium, or hard, depending on the type of extra challenges I've applied. These challenges will be the party size, reload type (none, minimal, or limitless), and SCS. If I come up with other challenge types, I'll address those in future, but for now that's the only kind of challenges I'll have.
Class: The class of the character. Depending on other parts of the character's game, this could greatly increase or decrease the challenge.
Stats: This will say one of seven different things depending on the total roll of the character. They will be Commoner (>75), Amateur Adventurer (75-79), Standard Adventurer (80-85), Exceptional Adventurer (86-90), Hero (91-95), Demi-God (96-100), Deity (101-108).
Biography: This will always be spoilered, even if it's very short, just to keep the format the same. Unsurprisingly, it's going to be a bio on the character, detailing a bit of their life in Candlekeep and their personality and temperament. Alignment will be addressed in this section. [/spoiler]
Without further ado, here are the first two ideas I have.
Tribin "The Lion" Murth
Challenges: Mild: Standard party, minimal reload (only on CHARNAME death), no SCS
Class: Fighter
Race: Halfling
Stats: Standard Adventurer (80-85)
Biography: [spoiler] Tribin is a proud halfling warrior, refusing to believe that his race makes for poor fighters. He's trained his whole life to become the greatest warrior alive, and although he can't be as strong as his non-halfling counterparts, he is as strong as halflings can be. He's also incredibly dexterous, and quite hardy. While he certainly neglected his studies, he is intelligent, and is a cheerful and generally likable person, though certainly not commanding officer material. His refusal to accept facts and naivety however have made him quite unwise, and while this trait is not necessary for a warrior, it can get him into trouble sometimes. He is lawful good, not because he is a stick up the arse paladin, but because he is a hardworking, honest, and loyal person, who would definitely make a good rank and file soldier. His nickname "the lion" comes from his bravery and sometimes foolhardy courage, which has made him challenge even the most skilled among the watchers to duels. When younger, he would often lose, but always stood up again, refusing to lose until the watcher had surrendered, out of fear of seriously injuring the child. He always knew he had not won by his own skill, but would allow the duel to end, challenging them again at a later date. Eventually, he defeated every watcher in the keep in duels, and now desires to become a soldier and become the strongest among the army. [/spoiler]
Merlin
Challenges: Mild: Solo, limitless reload, no SCS
Class: Mage (no kit)
Race: Human
Stats: Hero (91-95)
Biography: [spoiler] Merlin is a wise and skilled young mage, having learned directly from his foster father, Gorion. His foster father has kept him from learning too much, however, but Merlin has studied on his own as much as he could. He has trained in many areas, and is a skilled person in many ways. He is quite brilliant, having studied, it is said, every book in the great library of Candlekeep. He has a great desire for learning, and so when he exhausted his resources for mental training, he turned to the physical, practicing his speed with sprints and races around the library with Imoen. It took time, but eventually he was able to match her in speed, and with this training he also became more sturdy, and learned how to breathe more efficiently while exerting himself physically. His quite book driven life has made him a bit less sturdy than he could be, however, but he accepts this as the consequence for following a life of magic. (he'll still have a 16 CON, but he's still a mage) He has done little in the way of sheer strength, focusing more on speed and endurance, but he is no weaker than an average man. He has also learned the basics of common grace and courtesy, and is a friendly and polite man. He is neutral good, having been raised in a way that would promote a wholesome and righteous attitude about the matters of life. He does, however, not always adhere to the law, believing that there are inherent flaws in it, and that only people of great intelligence are truly worthy of creating laws. And even then he believes there can be flaws in the system. [/spoiler]