They sure made the portraits difficult to find, and must have renamed them as well. Any idea what's the new file name for Dorn's portrait? Or where you can find it with WinBiff?
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File namn for Dorn's portrait?
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Deleting Pre-Generated Characters
Is there any way to remove the pre-generated characters like Abdel, Halen and Adelia in BG:EE and BG2:EE? I've tried looking for their character files (01FIGHT) but no luck...
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Spell and effective spell Caster Lvl question
Ok, some spells have a limit below 20 (magic missile at 9, fireball at 12 etc) meaning there is no difference in casting a fireball if you are lvl 12, 20 or 31.
A lot of spells have a spell casting limit of 20 (abi dhalzim's for example)
My question: which spells have spell casting limit above 20?
As far as i know, dispel magic has no limit, so higher is better (more chances to dispel)
(As a note, using a bard to dispel is pretty useful since it has a high lvl compared to other classes.)
Any other spells where lvls above 20 matter?
A lot of spells have a spell casting limit of 20 (abi dhalzim's for example)
My question: which spells have spell casting limit above 20?
As far as i know, dispel magic has no limit, so higher is better (more chances to dispel)
(As a note, using a bard to dispel is pretty useful since it has a high lvl compared to other classes.)
Any other spells where lvls above 20 matter?
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BG2EE now on Steam...
So, BG2EE is now out on Steam as well (at least in the UK, don't know about the rest of the world). It's only been out an hour and according to the community page there's 778 people in-game already, which great. Is this a bittersweet feeling for the developers, or a testamony to their accomplishments? I know that for Beamdog, buying it from Beamdog is the better option for them, and I don't know how much of a loss a Steam sale would be, but it's still good that people are buying and playing it an hour after it's out.
How does everyone feel about this?
How does everyone feel about this?
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Are bonus merchants and Ascension integrated?
I wonder if the bonus merchants and Ascension stuff by David Gaider are integrated in BG2:EE? Also, are there any list with exactly what is in BG2:EE?
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XP Cap BG2EE
Heya! Does anyone know how to remove xp cap in BG2EE? I tried using BGEE's method (which involves 3 files 2DAS) but it messed up the game :(
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Can Imoen be imported?
I wonder, if in BGII: Enchanced, can Imoen be imported from your BGI: Enhanced save? (and perhaps also other party members that carry over?) So she doesn't start as a crappy dual-class?
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[spoiler] Who can actually solve the Genies riddle?
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What Race do you play the least?
When you create characters, is there a particular race you don't generally play, haven't gotten round to playing or one that doesn't appeal for any reason? Post you reasons
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Baeloth?
Hi,
So I just wandered into this guy and was wondering who he is and when he entered the game? He didn't appear on any of the websites I had looked at for companions, even the ones that showed the 3 new ones. I'm planning on binning Edwin for him.
Cheers
So I just wandered into this guy and was wondering who he is and when he entered the game? He didn't appear on any of the websites I had looked at for companions, even the ones that showed the 3 new ones. I'm planning on binning Edwin for him.
Cheers
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Removing Jaheira from party after her quest
When I remove Jaheira from my party after having done the Harper Hold quests, she acts all offended and says I'll never see her again. Will I still be able to use her in ToB if I do this?
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Dual Classing Question...
Hi,
Is it possible to reach cap (in BG2) then import your char into a new game and dual class him so by the time that game is finished you would be maxed in both classes?
Cheers
Is it possible to reach cap (in BG2) then import your char into a new game and dual class him so by the time that game is finished you would be maxed in both classes?
Cheers
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Beamdog Shouldn't Make BG3 - They Should Crowd Fund Their Own Game
In my humble opinion Baldur's Gate 3 should be a 2D isometric type game, just like BG and BG2 are. Project Eternity and Planescape Tides of Numenera have shown just how amazing this approach can look in the 2010s. And by taking a more simplistic approach to the visuals, the developer can devote the core of its development time to building a huge, immersive world, a rich and deep story and well fleshed out, memorable characters. In other words, this approach allows for BG3 to be developed in a way that honors BG and BG2.
We just have one small, *teeny-weeny* problem...!
Atari (and likely any larger publisher) would never let the game be developed this way. With them, the core of the budget would most likely go into pricey voice acting using big name actors, building a complex 3D engine where tons of time is spent making sure that we can see the fear in the orc's eye before he gets singed by a fireball spell. And with so much effort put on such details, things like game content, character development and a lot of other stuff is certain to get cut. Hell, if Neverwinter is any indication we may not even get all of the proper base classes included, but just a small subset. And almost certainly, the name Baldur's Gate 3 will be wholly undeserved and out of place on whatever final product is released.
So with that said, my personal view is that the best way to make Baldur's Gate 3 is to use the crowd funding model. Okay, sure, that means Beamdog doesn't get to call it Baldur's Gate 3 -- but really, what's in a name, right? It also means that the D&D ruleset & universe couldn't be used, but honestly, PC games made using this IP haven't been good quality since the Infinity Engine days (Neverwinter Nights 1 and 2 are reasonable exception to this rule, granted, and Temple of Elemental Evil is excellent is many regards too, but lacking in many others). And the trend only seems to be getting worse.
I'd prefer to see Beamdog use the name recognition they are gaining with the BGEE project, and then create their own IP and engine to create a game that truly follows the tradition of Baldur's Gate and the Infinity Engine games. Obsidian and nXile have figured out that this is the way to go. I would love to see Beamdog go this route as well, rather than creating what I'm convinced would otherwise be a major disappointment with Atari at the helm.
My 2 copper. What do you all think?
EDIT - Updated post title to better reflect the content of my post
We just have one small, *teeny-weeny* problem...!
Atari (and likely any larger publisher) would never let the game be developed this way. With them, the core of the budget would most likely go into pricey voice acting using big name actors, building a complex 3D engine where tons of time is spent making sure that we can see the fear in the orc's eye before he gets singed by a fireball spell. And with so much effort put on such details, things like game content, character development and a lot of other stuff is certain to get cut. Hell, if Neverwinter is any indication we may not even get all of the proper base classes included, but just a small subset. And almost certainly, the name Baldur's Gate 3 will be wholly undeserved and out of place on whatever final product is released.
So with that said, my personal view is that the best way to make Baldur's Gate 3 is to use the crowd funding model. Okay, sure, that means Beamdog doesn't get to call it Baldur's Gate 3 -- but really, what's in a name, right? It also means that the D&D ruleset & universe couldn't be used, but honestly, PC games made using this IP haven't been good quality since the Infinity Engine days (Neverwinter Nights 1 and 2 are reasonable exception to this rule, granted, and Temple of Elemental Evil is excellent is many regards too, but lacking in many others). And the trend only seems to be getting worse.
I'd prefer to see Beamdog use the name recognition they are gaining with the BGEE project, and then create their own IP and engine to create a game that truly follows the tradition of Baldur's Gate and the Infinity Engine games. Obsidian and nXile have figured out that this is the way to go. I would love to see Beamdog go this route as well, rather than creating what I'm convinced would otherwise be a major disappointment with Atari at the helm.
My 2 copper. What do you all think?
EDIT - Updated post title to better reflect the content of my post
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General mechanics changes in BG2:EE if compared to BG:EE (i.e. STR and ranged weapons, BH's traps)
While there're several threads about impressions on the game and new NPCs already, there's not much information about the in-game mechanics of BG2:EE if compared to BG:EE. I've decided to make a discussion about these changes and I hope it will be interesting to others.
The first thing I've discovered is while thrown axes (and hammers) get bonuses from STR in BG2:EE, thrown daggers get bonuses from DEX, as well as bows and xbows do.
Meanwhile, from the character screen of Jaheira it can be seen DEX also gives bonuses +hit to slings. Here is confirmed that slings get STR damage bonuses. So right now, it seems slings receive a THAC0 bonus from both STR and DEX.
And characteristics of the Sling of Seeking are deliberatly changed: now it gives unlimited +1 bullets. Yay!
The second thing I've found is bounty hunter's special traps can be thrown again (like in BG2, while it has been nerfed in BG:EE). Yay!
Yoshimo in my party has been able to place his special traps ranged.
The third thing is that now Avenger's Spider form is NOT immune to the Web spell, but it's a bug according to the Devs.
Share your discoveries too:-)
The first thing I've discovered is while thrown axes (and hammers) get bonuses from STR in BG2:EE, thrown daggers get bonuses from DEX, as well as bows and xbows do.
Meanwhile, from the character screen of Jaheira it can be seen DEX also gives bonuses +hit to slings. Here is confirmed that slings get STR damage bonuses. So right now, it seems slings receive a THAC0 bonus from both STR and DEX.
And characteristics of the Sling of Seeking are deliberatly changed: now it gives unlimited +1 bullets. Yay!
The second thing I've found is bounty hunter's special traps can be thrown again (like in BG2, while it has been nerfed in BG:EE). Yay!
Yoshimo in my party has been able to place his special traps ranged.
The third thing is that now Avenger's Spider form is NOT immune to the Web spell, but it's a bug according to the Devs.
Share your discoveries too:-)
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Joluv?
Hey folks. Just started playing the new release, loving it so far. I got a couple of questions.
Mainly, Joluv isn't in his usual spot in the Adventurer's Mart. Is this a bug? Or did he get moved. If so, where?
If not, what's the console code to spawn him?
And what's with this "Amnian" crap? I thought it was "Amnish"?
Mainly, Joluv isn't in his usual spot in the Adventurer's Mart. Is this a bug? Or did he get moved. If so, where?
If not, what's the console code to spawn him?
And what's with this "Amnian" crap? I thought it was "Amnish"?
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hexxat abilities *BGII:EE SPOILER*
Actually what do These abilities do? Anyone got a link to some Details or how can i Display Details ingame?
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Changing allegiances possible? (minor spoilers)
I had intended to run with a group of Mazzy plus evil people. Because of Mazzy, I couldn't go with Bodhi when she offered me a place in her guild. But now Mazzy's gone because she can't get along with Hexxat, and I have Dorn instead. If ever there were a time for me to see what it's like to play on Bodhi's side, this is it, but I already shot her down.
However, I haven't actually paid out to the Shadow Thieves to advance the plot. Is there a command I can use to reset Bodhi to thinking I haven't spoken with her yet?
However, I haven't actually paid out to the Shadow Thieves to advance the plot. Is there a command I can use to reset Bodhi to thinking I haven't spoken with her yet?
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Deleted
Deleted
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The super backline Archer / Cleric
This isnt a very popular build, and I dont know why.
Some people dont know that Ranger / Cleric is a valid multi and dual class, and that the Ranger kits can dual class to clerics too.
One great thing about dualing from a ranger to a cleric is that you get all the druid spells added to your spell book, as well as 1.5 attacks per round, and can place 2 proficiency points in your cleric weapon skills.
But what if you want to make a backline slinger Cleric? The Archer kit gains +1 to hit and damage every 3 levels with ANY missile weapon, slings included so +3 to hit and damage if you dual at level 9, plus you get 2 uses of called shot which would apply -1 Thaco and -1 saving throws vs spells to your targets.
And you still gain all the druid spells in your spellbook, with a single negative of only being able to wear leather armour, and though you can still only put 2 points into slings, your cleric is still going to be a much better backline slinger than any other.
And the missile bonuses from the 9 archer levels will also apply to Energy Blades too.
Some people dont know that Ranger / Cleric is a valid multi and dual class, and that the Ranger kits can dual class to clerics too.
One great thing about dualing from a ranger to a cleric is that you get all the druid spells added to your spell book, as well as 1.5 attacks per round, and can place 2 proficiency points in your cleric weapon skills.
But what if you want to make a backline slinger Cleric? The Archer kit gains +1 to hit and damage every 3 levels with ANY missile weapon, slings included so +3 to hit and damage if you dual at level 9, plus you get 2 uses of called shot which would apply -1 Thaco and -1 saving throws vs spells to your targets.
And you still gain all the druid spells in your spellbook, with a single negative of only being able to wear leather armour, and though you can still only put 2 points into slings, your cleric is still going to be a much better backline slinger than any other.
And the missile bonuses from the 9 archer levels will also apply to Energy Blades too.
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Better cloak of dragomir? (hexxat spoilers)
In shadowkeeper there's an item called korkorran's cloak that also protects vampires from sunlight. Does anyone know where to get that?
Also is there any better protection from sunlight than these two cloaks, including using eekeeper? Taking the cloak on and off is bleh and the penalty for wearing the cloak is so steep
Also is there any better protection from sunlight than these two cloaks, including using eekeeper? Taking the cloak on and off is bleh and the penalty for wearing the cloak is so steep
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