@NIV5T suggested, that we can make a table containing the various negative status effects and their counter effects. A nice idea, it's confusing sometimes what will shield against from various stun/hold effects for example. Here i start to make the table, feel free to give advices/corrections in the comments below, i edit the OP accordingly.
BG1
Icon | Name | Description |
---|---|---|
![]() |
Acid | Character takes acid damage over time. |
![]() |
Berserk | The character will be uncontrollable and attack enemies, but will have increased damage and THAC0, be immune to several spells (including Charm Person) and get increased saves against others. |
![]() |
Blinded | Lowers the character sight radius. Blinded creature receives -4 penalty on attack rolls and 4 penalty on armor class. |
![]() |
Charmed | Character gets under the casting creature control. |
![]() |
Confused | The character is out of control and will wander around and attack others (including allies) randomly. |
![]() |
Deaf | The character gets 50% chance of spell failure. |
![]() |
Diseased | 1 penality to all saving throws and THAC0. |
![]() |
Dominated | Character gets under the casting creature control. |
![]() |
Doomed | Gives the character a -2 penalty to all rolls including THAC0 and saving throws. |
![]() |
Dying | The character will slowly die while this affects him. If not dispelled in time, death is certain. |
![]() |
Energy Drain | The character lose constitution score |
![]() |
Enfeebled | Reduce strenght to 5. |
![]() |
Entangled | The character can't walk. |
![]() |
Fatigue | Character has lower luck, making it easier to be hit by enemies and harder to hit them. Effect worsen for every 4 hours been awake for too long. |
![]() |
Grease | Lowers movement rate. |
![]() |
Greater Malison | The character recieves -4 penalty on all saving throws. |
![]() |
Held | The character is frozen for a number of seconds. They cannot move, attack, or use items. |
Held(2) | The character is frozen for a number of seconds. They cannot move, attack, or use items. |
|
![]() |
Intoxicated | Gives negative luck and morale bonus. |
![]() |
Level Drain | The character lose experience level. |
![]() |
Miscast Magic | The character recieves 80% chance of spell failure. |
![]() |
Nausiated | Stinking Cloud causes an unusual poison effect that does not deal any HP damage, only knocks the character prone. |
![]() |
Panic | The character is out of control and will run away from the enemy. |
Petrified | The character is turned to stone and removed from the party. |
|
![]() |
Poisoned | Most poisons cause the character to lose HP at a set rate (varies by source) until the poison is magically neutralized, death occurs, or it wears off. Opposed to regeneration. |
Polymorphed | The character is polymorphed into a squirrel |
|
![]() |
Silenced | Character can no longer cast spells. |
![]() |
Slowed | Character moves and attacks attacks at a slower rate than usual, opposed to haste. Does not affect spellcasting. |
![]() |
Stunned | The character is frozen for a number of seconds. They cannot move, attack, or use items. |
![]() |
Unconscious | The character lay down and cannnot move, attack, or use items. |
![]() |
Webbed | The character is frozen for a number of seconds. They cannot move, attack, or use items. |