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One thing that always irritated me about Irenicus: his dress sense.

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I love this man. When people talk about gaming villains, this is to my go-to guy, even over Sarevok. Great VA, strong backstory, stellar attitude, total enigma until the very end; one or two sympathetic strokes, but ultimately a ruthless, cold man hell-bent on a goal heroes and villains alike wouldn't want to see come to fruition. Total badass.

But his dress sense is fucking horrible. He's built like a pro-wrestler, but what on earth compelled him to DRESS like one too!? I get the head shave/ear removal thing; it makes a powerful statement about his status as an elven outcast. It's a cool hook. But what's with the rest of it?

What I wouldn't give for him to get a unique robe/cape or something in EE...

Bodhi doesn't get enough credit as a villain.

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Anyone else feel this way? Replaying the guild war arc on her side leaves me with this impression. She's generally considered less of a chessmaster than her "brother," which is fair enough, but people seem to think this makes her inherently stupid. I think not.

Her major fuckup is toying around with you in the Spellhold Asylum, but let's be fair here... How was she supposed to know you'd transform into a monster and rip her to shreds? She never even planned on playing fair; she headed you off about halfway through.

Her strikingly successful campaign of terror against the much larger Shadow Thieves, her compelling mannerisms, and the frankly good points she makes about both you and the ST redeem her imo. I think she's smarter than she's given credit for.

What do you think?

Anyone else worry for Nov. 30th?

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So he pushed the release date back 2 and half months, 4 days before it was going to be initially released... am I the only one that doesn't trust the Nov. 30 date? Smells like an early '13 release is more plausible to me now. I'm being very serious.

Decoding Twitters!!!

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Trent Oster ‏@TrentOster

Boxed-product wise, I don't see retail working well. I see the demand as not uniform and hard to meet with a blanket retail approach.





Edit ***

Im making this a Twitter comment forum, dont think everybody has a twitter account.

New english spoken conversations in non-english language versions

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I have a question to BG:EE developers - how are you going to address the issue of new english spoken conversations in non-english language versions of BG:EE? I'm pretty concerned, because it might be somewhat annoying to listen - for example - to polish voices in 90% of the game content and to english voices in the remaining 10%.

Are you going to disable new untranslated content in non-english language versions by default? At least please provide an in-game option allowing to do that...

Paladin - Weapon Proficiency Help

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Greetings all,

I plan on running a Paladin (Cavalier) and I wanted to ask a quick question. I understand that later on in the series Paladins should put points in two-handed swords, but what is the advantage early on?

Should I try dual wielding, or is the shield worth less damage? Or am I better off going two-handed?

If someone could explain the differences such as why the 1d8 versus 1d10 is worth a higher AC (lack of shield), it would be greatly appreciated. Or even touch on the advantages/disadvantages of dual, single , and two-hand.

Thanks!

Does anyone know where I can find foreign-language voice clips from Baldur's Gate?

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I just really want to know what the characters sound like in different languages, especially German.
Unfortunately, the best I can find are foreign-language LP's where the sound is turned way down and it's mostly just the player talking about stuff. Also, does anyone know how many languages Baldur's Gate actually had voiceovers for? I only know of the German and Polish voiceovers, and from the gameplay videos I've watched I'm pretty sure that the Japanese version just used the English voiceovers.
Any help with this would be appreciated!

Soon, soon

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I figured out that it's like 12 days until launch. It's better than 13 days, and even better than 14 days.

But there is room to improve.

This thought suddenly made me happy.

Priests: Tips and Tricks

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A bit ago, I asked you guys some advice on Mages (http://forum.baldursgate.com/discussion/6328/mage-tips-and-tricks/) due to their spells being a bit overwhelming for me at times. There were a few comments in relation to priests spells as well, like Command being a really handy 1st level spell (one which I had never bothered with).

I would love to hear more tips for priest spells. Which ones you enjoy the most, which spells you may think are underused, which spells are good in combination with other priest (or mage) spells. Anything you can think of!

How to fix the Charm bug in bg1??

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Ok, I'm playing bg1, my main character got dire charmed by the sirens and I charmed him back. Bad idea.. Now whenever the charm runs out (mainly when I travel between areas that are far apart) he becomes hostile but just sits there unless I re charm him.. He can't continue quest chains when in this state, I have to talk to people with an npc to continue a quest, turn it in, etc.. What variable do I need to change in gate keeper to fix this? IE to remove the charmed global variable to get him back to normal?

Offline play.

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Hello all,

I've been reading these forums for a bit in anticipation of the coming remake. There is still one thing I am wondering about:
Will this BG:EE be available to play offline, as you could do with the original version. Or will it be like Diablo 3, where you allways need to have internet?

Forgive me if this has been asked already, but my forum searches yielded nothing. Maybe I should've gathered my party before venturing forth!

Thanks in advance, Zabasm.

Trent Oster Interview at Shacknews

Songs to suit your NPCs

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What songs could have been written about NPCs in the game or can you imagine NPCs singing?

I'll get the ball rolling with a song about Nalia. Common People by Pulp

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Best way to play PST/IWD?

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In spite of having Torment and Icewind Dale on my shelf for about 10 years I've never gotten around to seriously playing either of them. What's the best way to play them in this day and age? Would you use GemRB? Or a mod for increasing the screen resolution? Any other essential mods?

Invincible Children

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Just an observation...

I'm sure this was by design, but I was playing Icewind Dale in anticipation for Baldur's Gate: EE and I noticed that children cannot be killed. Found this out by casting an area of effect spell that accidentally netted one. They turn hostile but can't die. Interesting change by the developers and I'm sure there was reason behind it (a statement against violence against children maybe?). In the original Baldur's Gate, you can kill anything from cats to dogs to women to children to Gnolls. I'm not sure if BG2 is the same or different, but since it came out after IWD I'm betting the No Child Death mechanic was passed on. Now my goal is to get a kid in my party, since they can't die. Lol.

So when will the pre download start?

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I can't wait for this thing any more now :)

So is Sarevok going to be a pure Fighter again or will they revamp him into a Fighter/Blackguard?

Baldur's Gate 2:EE in production

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Great news

[quote]Trent Oster ‏@TrentOster
Our next project is planned and started, it is #BG2EE. This morning I saw a new area concept running in the game and it looked amazing.[/quote]

Another delay inevitable?

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So we're less than a day from launch, and there's been no news on the game. Anywhere. Prior to a games launch there are usually several indicators that the product is complete. I think it's worth addressing at this point, and hopefully we can get some feedback soon.

1) The most obvious point; no announcement that the game is complete. Prior to most launches, it's pretty standard to get an announcement that the product has gone gold and no further changes are being made to the core product. This is usually the point where developers start doing other stuff, such as DLC. Unless you're capcom.

2) Media are often provided with a pre-release review edition of the game, which contains all features but in some cases may be somewhat unstable. This allows the media time to adequetly assess the game and write up reviews. I've heard no rumblings of any review sites having been provided with their review products, and a review launching just prior to launch helps build the hype machine.

3) Beamdog have previously stated they are aiming for same date multiplatform release. This presents major issues for a small studio due to the nature of bug quashing on multiple platforms. A single bug on any platform means a delay across the board, regardless of the state of the product on other platforms.

4) This has happened before back in sept, with just as little notice to the customers.

Now I'm 100% behind a developers decision to delay a release to further polish a product. Take as long as you need to make the game as good as possible. You only get one chance to make a first impression, and if a delay will lead to a better product, then by all means, delay. More positive press about a game directly correlates with higher sales, and higher sales means the developer can bankroll more future products. It is possible a delay may lead to core fans grumbling a little bit, but the reality is they've already pre-purchased the product, and their money is already secured. Regardless of their initial reaction, in the end it's likely they will be thankful for a better game.

That being said, we live in an age where instant and global communication is achievable with the click of a button. The developers have a fully functional forum (sidenote: the forum technology on this site is hands down the best I've ever seen!), twitter accounts, email to subscribers, etc. Going completely dark so close to launch is downright negligent, and very disconcerting to the fans.

I know you guys are busy, I know you aren't sleeping much and I know you need coffee. I know you need a hug right now. But please, please, let us know what is happening! Do I need to make alternate plans this weekend?

Thank you!

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Im new to the forums and wanted to thank everyone who has put there time and effort working on this great game and im sure im not the only one who cant wait for this to release! Thank you again and keep up the great work!!!
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