I am getting close to finishing up my current run of BGEE with a blade PC (neutral half-elf, with proficiencies in scimitars, daggers, and 2-W fighting). Imoen (dual-classed to mage once she was a level 7 thief, to promote continuity with BG2) and Viconia are in my current party, and I'd like to have them in my BG2 party.
I eventually would like to add Sarevok (in ToB). Since I don't want to remove a character I've had in my party throughout most of SoA when I add Sarevok, I'd prefer to have a 5-member party in SoA.
So the question arises, who should the other two members of my party be?
In other words, I plan to have:
1. PC (half-elf blade)
2. Viconia (drow elf cleric)
3. Imoen (human, thief>mage) [Rejoins party in Spellhold]
4. Sarevok (human fighter) [Joins party at beginning of ToB]
The options that seem most interesting (to me) include:
A.
5. Minsc (human ranger)
6. Jan (gnome illusionist/thief)
B.
5. Korgan (dwarf berserker)
6. Jan (gnome illusionist/thief)
C.
5. Minsc (human ranger)
6. Haer' Dalis (tiefling blade)
7. Yoshimo (human bounty-hunter) [To be replaced with Imoen in Spellhold]
D.
5. Valygar (human ranger)
6. Mazzy (halfling fighter)
7. Yoshimo (human bounty-hunter) [To be replaced with Imoen in Spellhold]
Regarding option A: Minsc and Jan have some pretty entertaining conversations (iirc). Minsc is a solid warrior, and Jan would take care of both spellcasting and thievery during Imoen's captivity (and continues to be useful afterwards). My only worry is that Minsc would be the only full warrior in the party throughout SoA.
Regarding option B: I'd prefer to have a party that is 'neutral' in overall alignment (balancing any evil characters with good ones), so that inclines me against this option. On the other hand, Korgan is the best fighter in SoA.
Regarding option C: I think it would be interesting to have two blades in the party, especially since I won't have any mages until Imoen is rescued.
Regarding option D: Two solid warriors (Valygar + Mazzy) in the party would be nice, especially since they have some amusing chats (iirc). I vaguely recall that Valygar does not get along too well with Viconia, but perhaps there is a way to prevent a fight breaking out?
Thanks for any comments or suggestions!
I eventually would like to add Sarevok (in ToB). Since I don't want to remove a character I've had in my party throughout most of SoA when I add Sarevok, I'd prefer to have a 5-member party in SoA.
So the question arises, who should the other two members of my party be?
In other words, I plan to have:
1. PC (half-elf blade)
2. Viconia (drow elf cleric)
3. Imoen (human, thief>mage) [Rejoins party in Spellhold]
4. Sarevok (human fighter) [Joins party at beginning of ToB]
The options that seem most interesting (to me) include:
A.
5. Minsc (human ranger)
6. Jan (gnome illusionist/thief)
B.
5. Korgan (dwarf berserker)
6. Jan (gnome illusionist/thief)
C.
5. Minsc (human ranger)
6. Haer' Dalis (tiefling blade)
7. Yoshimo (human bounty-hunter) [To be replaced with Imoen in Spellhold]
D.
5. Valygar (human ranger)
6. Mazzy (halfling fighter)
7. Yoshimo (human bounty-hunter) [To be replaced with Imoen in Spellhold]
Regarding option A: Minsc and Jan have some pretty entertaining conversations (iirc). Minsc is a solid warrior, and Jan would take care of both spellcasting and thievery during Imoen's captivity (and continues to be useful afterwards). My only worry is that Minsc would be the only full warrior in the party throughout SoA.
Regarding option B: I'd prefer to have a party that is 'neutral' in overall alignment (balancing any evil characters with good ones), so that inclines me against this option. On the other hand, Korgan is the best fighter in SoA.
Regarding option C: I think it would be interesting to have two blades in the party, especially since I won't have any mages until Imoen is rescued.
Regarding option D: Two solid warriors (Valygar + Mazzy) in the party would be nice, especially since they have some amusing chats (iirc). I vaguely recall that Valygar does not get along too well with Viconia, but perhaps there is a way to prevent a fight breaking out?
Thanks for any comments or suggestions!