Hi all,
I like very much the 2 thieves kits : swashbuckler and assassins.
Swashbuckler is almost like a FT, viable through the whole game. But they are a little bit boring to play with (only passive bonus)
I love poison weapon from the assassin kit but i dislike how they become unable to hit anything in BG2EE.
Therefore, i plan on creating a special kit, mixing both. Basically i add both benefits and drawbacks of the 2 kits:
- +1 AC at level 1. +1 every 5 level (from swash)
- +1 To hit / Damage every 5 levels (from swash)
- No backstab multiplier (from swash)
- able to specialize in melee weapon and dual wielding (from swash)
- only 30 thieving points at creation and 15 points per level (from assassin).
- Able to use poison weapon, as an assassin (from assassin)
- +1 To hit / Damage (from assassin)
I would welcome any comment or criticism on that kit, especially from a balance point of view
I like very much the 2 thieves kits : swashbuckler and assassins.
Swashbuckler is almost like a FT, viable through the whole game. But they are a little bit boring to play with (only passive bonus)
I love poison weapon from the assassin kit but i dislike how they become unable to hit anything in BG2EE.
Therefore, i plan on creating a special kit, mixing both. Basically i add both benefits and drawbacks of the 2 kits:
- +1 AC at level 1. +1 every 5 level (from swash)
- +1 To hit / Damage every 5 levels (from swash)
- No backstab multiplier (from swash)
- able to specialize in melee weapon and dual wielding (from swash)
- only 30 thieving points at creation and 15 points per level (from assassin).
- Able to use poison weapon, as an assassin (from assassin)
- +1 To hit / Damage (from assassin)
I would welcome any comment or criticism on that kit, especially from a balance point of view