Unless Beamdog receives permission to use 2nd Edition or 3rd Edition rules (to recycle the engine) and all the creative freedom necessary, they should not waste their time on a Forgotten Realms game. (Also, in my opinion, they have yet to prove they got the chops as compelling story tellers of the caliber that brought the original BG/BG2/IWD/Torment.)
I'd rather have them attempt something with Pathfinder or their own IP than waste precious effort on a still-born idea like BG3 :
BG3 is still-born because powerful Lawful Evil deities (Hasbro, Atari, WoC etc.) oppose such things to be done except as hollow cash-cows. (The only recent D&D game is a pay-to-win MMORPG where you can select between 3 classes for clickfest action.)
Beamdog: Make your own "Torment: Tides of Numenera"!
We'll be behind you.
I'd rather have them attempt something with Pathfinder or their own IP than waste precious effort on a still-born idea like BG3 :
BG3 is still-born because powerful Lawful Evil deities (Hasbro, Atari, WoC etc.) oppose such things to be done except as hollow cash-cows. (The only recent D&D game is a pay-to-win MMORPG where you can select between 3 classes for clickfest action.)
Beamdog: Make your own "Torment: Tides of Numenera"!
We'll be behind you.