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A weird spell: Cleric lvl.1 ** Magical Stone **

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I have never seen any report of someone using it. It seems to be universally considered as useless. And probably is.

Nevertheless, it is weird. It works almost like a single magic missile dealing 1d4 dmg to a single target but according to the description, it is not a spell magic damage but a weapon damage (considered a magical +1 weapon). A weapon damage requiring no hit (and therefore, no THACO nor damage bonus applies), allowing no save. It says it is a "stone" but am not sure of the weapon type.

Casting time 4. Am trying to think of a way to use this unavoidable channel of direct damage (which is unusual for clerics), and multiply/increase the damage. Backstab probably not an option here (for a cleric/thief).

I just cast one on a gibberling. It did 3 damage. Great.

Would be classic to finish off Sarevok with a magical stone though. Or several. Load-up all lvl.1 spell slots, run around the big boss and kite him with 8 unavoidable magical stones, dealing 8d4 damage.

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