Hi guys.
Some years ago when I played, I just used to belive blindly what the game says, but this time around I watch the effects and all, and try to understand the game more. Well, one of my favourite weapons used to be Azuredge, but now I'm not so sure it is so great. I'm in an area full of undead, and I have Daystar and Azuredge, equally skilled in both weapons. I noticed every time I hit an undead, Daystar does a hissing sound, like doing electric damage, and the text bar shows two damages. I supposed that was the extra damage to undead mentioned in the description. When I switch to Azuredge, there's no hiss, no extra damage displayed, and certainly none of the undead has died in the first hit, or second. They may have died in the third, I'm not sure, but how can I know if the died of *natural* causes, I mean like die of normal damage, or did they die because of the Slain undead effect? Shouldn't an effect show, like when they die of a vorpal hit? I'm a long way from Mace of disruption, to check if there's such effect, but as I'm writing this, I seem to recall a little text appeared above the enemy when they were killed that said "Undead slain", am I right?
Well, in short, I haven't noticed any difference from Azuredge to a normal +3 axe. Is it bugged, or got nerfed? I wouldn't be surprised if it did, I would even consider it fair. Azuredge is like a mace of disruption +1 just around the corner, plus ranged!
To make it harder, when I try to inspect the weapon with DLTCEP, it says the item is not found. So I have no way to verify it. Can anyone confirn that it actually does extra damage and slains undead?
Speaking of undead, are bone golems undead? Are they affected by slain undead weapons? They say "golem" so I think they must be constructs, but OTOH they do look skeletal, so I thought they could be a little undeadish. Just want to be sure.
Some years ago when I played, I just used to belive blindly what the game says, but this time around I watch the effects and all, and try to understand the game more. Well, one of my favourite weapons used to be Azuredge, but now I'm not so sure it is so great. I'm in an area full of undead, and I have Daystar and Azuredge, equally skilled in both weapons. I noticed every time I hit an undead, Daystar does a hissing sound, like doing electric damage, and the text bar shows two damages. I supposed that was the extra damage to undead mentioned in the description. When I switch to Azuredge, there's no hiss, no extra damage displayed, and certainly none of the undead has died in the first hit, or second. They may have died in the third, I'm not sure, but how can I know if the died of *natural* causes, I mean like die of normal damage, or did they die because of the Slain undead effect? Shouldn't an effect show, like when they die of a vorpal hit? I'm a long way from Mace of disruption, to check if there's such effect, but as I'm writing this, I seem to recall a little text appeared above the enemy when they were killed that said "Undead slain", am I right?
Well, in short, I haven't noticed any difference from Azuredge to a normal +3 axe. Is it bugged, or got nerfed? I wouldn't be surprised if it did, I would even consider it fair. Azuredge is like a mace of disruption +1 just around the corner, plus ranged!
To make it harder, when I try to inspect the weapon with DLTCEP, it says the item is not found. So I have no way to verify it. Can anyone confirn that it actually does extra damage and slains undead?
Speaking of undead, are bone golems undead? Are they affected by slain undead weapons? They say "golem" so I think they must be constructs, but OTOH they do look skeletal, so I thought they could be a little undeadish. Just want to be sure.