This thread was made for those SCS moments that were so far away from the original game that it's like a completely different fight. This doesn't mean that it's a bad thing, but sometimes it can be.
What fights in SCS did shock, surprise or just maul CHARNAME and your party? Fights that might be simple in the normal game but taken over the top by SCS.
I'll start out with three fights.
1.) Silke in Beregost.
Damn you'll notice very quickly that this lady is a high level bard. She was pretty simple in the original game if you interrupted her lightning bolts, this isn't happening in SCS. She gets Ironskin (x2), Mirror image (x2) invisibility, haste, armor and the dreaded Chromatic orb. Normally Chromatic orb isn't a big problem, but she's high enough level that it has a chance to petrify you.
Have lost several no-reload games to her because of those chromatic orbs, one instant cast spell and it's game over unless she targets an NPC.
2.) The thugs that can ambush you in BG2.
I never travel during night time anymore. Those guys have 3-4 potions of invisibility EACH and they can deal anything from 20 to 50 (?) in a backstab. First time i got ambushed they chunked Viconia and Nalia. I started to fear them on lower levels, but even on higher levels they are annoying. The worst part is they have quite a bit of health and you only get 200 experience for the normal thugs. I'll take an umberhulk any day over one of those back stabbing sons of a bitc.... I would like an option to remove these guys from the game, just isn't worth it.
How come the shadow thieves are so bad compared to these guys? Three shadow thieves die to one vampire, three ordinary cooper coronet roof thugs would mangle that vampire lady.
3.) Shade lord.
This guy was too easy in the original game, i'll admit that. But i just wasn't prepared for how powerful he got in SCS the first few times i fought him. This guy goes from a 2/10 to a 8/10 easily.
So what about you? Any fight you dread in SCS that is pretty simple and forward in the original game?
What fights in SCS did shock, surprise or just maul CHARNAME and your party? Fights that might be simple in the normal game but taken over the top by SCS.
I'll start out with three fights.
1.) Silke in Beregost.
Damn you'll notice very quickly that this lady is a high level bard. She was pretty simple in the original game if you interrupted her lightning bolts, this isn't happening in SCS. She gets Ironskin (x2), Mirror image (x2) invisibility, haste, armor and the dreaded Chromatic orb. Normally Chromatic orb isn't a big problem, but she's high enough level that it has a chance to petrify you.
Have lost several no-reload games to her because of those chromatic orbs, one instant cast spell and it's game over unless she targets an NPC.
2.) The thugs that can ambush you in BG2.
I never travel during night time anymore. Those guys have 3-4 potions of invisibility EACH and they can deal anything from 20 to 50 (?) in a backstab. First time i got ambushed they chunked Viconia and Nalia. I started to fear them on lower levels, but even on higher levels they are annoying. The worst part is they have quite a bit of health and you only get 200 experience for the normal thugs. I'll take an umberhulk any day over one of those back stabbing sons of a bitc.... I would like an option to remove these guys from the game, just isn't worth it.
How come the shadow thieves are so bad compared to these guys? Three shadow thieves die to one vampire, three ordinary cooper coronet roof thugs would mangle that vampire lady.
3.) Shade lord.
This guy was too easy in the original game, i'll admit that. But i just wasn't prepared for how powerful he got in SCS the first few times i fought him. This guy goes from a 2/10 to a 8/10 easily.
So what about you? Any fight you dread in SCS that is pretty simple and forward in the original game?