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Cleric/Mage (25/20) vs Priest of Talos > Mage (15/27)???

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I am aware that the general consensus is that cleric/mage characters are always better multi'd, especially when bringing the cleric/illusionist into the discussion. I have to admit that I am prejudiced against gnomes, and wouldn't want to live without horrid wilting, so I am more interested in discussing whether a vanilla cleric/mage multi truly beats out a cleric (PoT) > mage dual class.

I'm not convinced it does.

Divine spells at cap:

Cleric/Mage multi: 9999973
PoT>Mage dual: 6666421

Arcane spells at cap:

Cleric/Mage multi: 555554332
PoT>Mage dual: 555555544

So yes, the Cleric/Mage will have more spells overall, but by far, most of the extra spells are lower level divine spells that fail to impress. The Cleric>Mage gets twice as many level 9s an extra level 8, two extra level 7s, and an extra level 6.

The Cleric/Mage looks far better when it comes to divine spells, but this is what you give up:

1. PoT kit (Stormshield, Lighting bolt instant cast)
2. More HP. The PoT gets 8HD per level, the Mage/Cleric Multi gets 6HD!!!
3. More of the spells that actually matter (Arcane) and more Mage HLAs.

This is what the Cleric/Mage gets in return:

A few more divine spells and tons more low level divine spells that you won't even waste your time casting.

This is such a blowout in favor of PoT>Mage that I'm not entirely sure I wouldn't take it over the Cleric/Illusionist, either. Especially when you have to give of Horrid Wilting.

Am I missing something, here? The general consensus is that Cleric/Mage multi is better.

I just don't see it. Help me out.

Edit: Oh, and I forgot to mention, your ability score doesn't add to the number of arcane spells you get, but it DOES add to the number of divine spells. And there is 3 tomes in BG and Lum's Machine in BG2 that can give you outrageous wisdom.

So even when you give up the spells by dualing your cleric instead of going with a multi, you will be swimming in lower level spells. No way you will cast them all before you need to rest. A few extra high level divine spells can't be worth all that HP, arcane spells, and PoT abilities.

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