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BG2:EE Story Tweaks Mod (FEEDBACK!)

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Cross-posted from the BG2 Modding section - that one's looking for help on the programming side, this one's meant for commentary on the creative aspect.

This is a proposal for a BG2:EE Story Tweaks mod, designed to address certain plotholes and inconsistencies in the EE content. The scale of these proposed tweaks is deliberately small and limited, to interfere as minimally as possible with existing game content.

Attached is the general overview; I've been working on dialogue/banter, but decided to pause and gauge interest in the project before committing any more time and effort.

So: feedback/technical suggestions are welcome!

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