[Before hastily moving this to the "Off-Topic" boards, stay for a moment: this is, in fact, about EE games and the future Beamdog projects.]
Just started playing Pillars of Eternity. It features superbly written narrative (also, what seems to be very well balanced gameplay and a built-in no-reload feature that the game is balanced for).
I do believe that PoE has just set a new standard for the isometric CRPGs, a true inheritor of the BG legacy. Every future game of this genre will have to be compared to it.
I do hope the various Beamdog projects in the pipeline will pay equally strong attention to good writing and narrative as well as game balance.
Just started playing Pillars of Eternity. It features superbly written narrative (also, what seems to be very well balanced gameplay and a built-in no-reload feature that the game is balanced for).
I do believe that PoE has just set a new standard for the isometric CRPGs, a true inheritor of the BG legacy. Every future game of this genre will have to be compared to it.
I do hope the various Beamdog projects in the pipeline will pay equally strong attention to good writing and narrative as well as game balance.