Yet another of my no-reload characters died. My poor Cleric had just finished BG1EE and then got cocky with a group at the Den of the Seven Vales.
Sooo... I wanted to try out a Druid. I know that people say they're underpowered, but I'm learning to love the challenge of Divine magic classes. I'm coming round to thinking that being a mage just makes the game too easy.
I'm not overly keen on fighting play-styles in my main character, but I can see how a Fighter>Druid (dualled around level 9?) would synergise with the Druidic spells (e.g. Iron Skins). And there would be no loss of Druid spell slots with this build (is that correct? They stop getting spell slots at level 25 right?). The downside would be the regaining of lost Fighter levels once dualled, which could only happen in SoA. This could be painful. Also, it would be nice to play a Druid from the get-go.
The alternative is the Avenger Druid, which has some nice extra spells and shapeshifts. Another advantage is that I can also play as a Druid from the very start. I also like the idea of being very caster-orientated (even if inferior in terms of power to the mage). The downside is that he won't be able to hit anything very hard when his spells run out, or when enemies start saving against everything and he has to rely on melee combat.
Anyone got any ideas to help me choose?
Sooo... I wanted to try out a Druid. I know that people say they're underpowered, but I'm learning to love the challenge of Divine magic classes. I'm coming round to thinking that being a mage just makes the game too easy.
I'm not overly keen on fighting play-styles in my main character, but I can see how a Fighter>Druid (dualled around level 9?) would synergise with the Druidic spells (e.g. Iron Skins). And there would be no loss of Druid spell slots with this build (is that correct? They stop getting spell slots at level 25 right?). The downside would be the regaining of lost Fighter levels once dualled, which could only happen in SoA. This could be painful. Also, it would be nice to play a Druid from the get-go.
The alternative is the Avenger Druid, which has some nice extra spells and shapeshifts. Another advantage is that I can also play as a Druid from the very start. I also like the idea of being very caster-orientated (even if inferior in terms of power to the mage). The downside is that he won't be able to hit anything very hard when his spells run out, or when enemies start saving against everything and he has to rely on melee combat.
Anyone got any ideas to help me choose?