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Do you max your HP/level rolls?

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So in my current game I am using core difficulty on SCS, and I notice that - especially on the lower levels - it's really annoying to have characters with low hp. A lucky kobold or a single spell can kill my characters in one time! So I thought about simply using the max hp/level difficulty slider workaround, but then i kind of feel like cheating... so I wonder, how do you guys play it?

Myself, I've used the following rule: I have to accept any result that it at least half of the max possible. So if I level up a thief which, could get a max of +6 hp/level, I am allowed to reload if he only gets 1, 2 or 3 hp on level up. But a 4, 5, or 6 will stay.

How do you do it?

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