The bare-bones cleric class is pretty generic. Then again, it has to be, since it's a catch-all class for representing various faiths. But what if you want your cleric's choice of god to have an impact on how he or she plays? Here are some ideas I have for representing the various gods of Fearun. Feel free to join in!
Lathander: Obviously, the Cleric of Lathander kit does this well. But a Sun Soul Monk and Paladin can do this as well.
Helm: Cleric of Helm and Paladin can fill this concept.
Talos: Cleric of Talos is one way to do this. You could also fulfill this role with a multiclass Cleric/Wizard who focuses on using spells like Shocking Grasp and Lightning Bolt.
Tyr: In Icewind Dale, using the Priest of Tyr kit. Paladins also fit this concept well.
Tempus: Icewind Dale pureclass clerics can use the Priest of Tempus kit. However, a Fighter/Cleric is also a strong contender.
Shar: Dark Moon Monk is one way to handle this. So would a Cleric/Thief, I'd wager.
Lolth: Harder, since Elves (Drow) can't multiclass Cleric in any way. But one thing that might work is a Half-Elf (Half-Drow) Avenger Druid who exclusively uses spells like Web and Insect Calling and who only shapeshifts into Spider Form.
Talona: The Blackguard kit, with its Poison Weapon ability, fits the Goddess of Poison pretty well.
Gruumsh: The Orc god needs to be Worshipped by Half-Orcs, obviously. Definitely another god represented well by Fighter/Cleric worshippers, especially those who focus on using Staves (specifically a Staff-Spear which can represent Gruumsh's holy weapon).
Garl Glittergold: A gnomish god, so most of his priests would be gnomes. Cleric/Illusionists would be a good fit, playing up the Illusion spells for all that they're worth. A Cleric/Thief who focused on Stealth would also work well.
Oghma: The God of Knowledge actually works with just a vanilla cleric. Said cleric should have maximum Wisdom and Intelligence though, for that lore boost. Alternatively, one could use a Bard who respects the Clerical weapon restrictions (never uses bladed or piercing weapons) and who mainly uses spells that both clerics and wizards can learn, like Protection from Evil and Hold Person. Bard's aren't technically divine spellcasters, but that super lore just fits the concept so well!
Lathander: Obviously, the Cleric of Lathander kit does this well. But a Sun Soul Monk and Paladin can do this as well.
Helm: Cleric of Helm and Paladin can fill this concept.
Talos: Cleric of Talos is one way to do this. You could also fulfill this role with a multiclass Cleric/Wizard who focuses on using spells like Shocking Grasp and Lightning Bolt.
Tyr: In Icewind Dale, using the Priest of Tyr kit. Paladins also fit this concept well.
Tempus: Icewind Dale pureclass clerics can use the Priest of Tempus kit. However, a Fighter/Cleric is also a strong contender.
Shar: Dark Moon Monk is one way to handle this. So would a Cleric/Thief, I'd wager.
Lolth: Harder, since Elves (Drow) can't multiclass Cleric in any way. But one thing that might work is a Half-Elf (Half-Drow) Avenger Druid who exclusively uses spells like Web and Insect Calling and who only shapeshifts into Spider Form.
Talona: The Blackguard kit, with its Poison Weapon ability, fits the Goddess of Poison pretty well.
Gruumsh: The Orc god needs to be Worshipped by Half-Orcs, obviously. Definitely another god represented well by Fighter/Cleric worshippers, especially those who focus on using Staves (specifically a Staff-Spear which can represent Gruumsh's holy weapon).
Garl Glittergold: A gnomish god, so most of his priests would be gnomes. Cleric/Illusionists would be a good fit, playing up the Illusion spells for all that they're worth. A Cleric/Thief who focused on Stealth would also work well.
Oghma: The God of Knowledge actually works with just a vanilla cleric. Said cleric should have maximum Wisdom and Intelligence though, for that lore boost. Alternatively, one could use a Bard who respects the Clerical weapon restrictions (never uses bladed or piercing weapons) and who mainly uses spells that both clerics and wizards can learn, like Protection from Evil and Hold Person. Bard's aren't technically divine spellcasters, but that super lore just fits the concept so well!