I'm wondering if this happens to any of you...
My party has been waylaid a few times now where, once the group that did the initial ambush was killed, my party, in the act of gathering spoils and healing up, was attacked by a new wave of attackers that would spawn out of nowhere, occasionally with a different collection of creature types in the second wave. Up to this point in my BG-revisited playing history I've only experienced one additional wave popping in (mainly because my party became so depleted and tired during the 2nd attack that we had to make a run for it about halfway through our 2nd-wave defense
), but it's possible this anomaly may have repeated over again and again until we were all just grease spots on the turf. Dunno.
I don't recall this EVER happening in any play-throughs before (mine is a strictly, unmodified but patched vanilla BG1 version). I think I would have remembered it happening, though. This run-through in question is being played as multiplayer so am not sure if that has any effect or not.
Some main party stats are: protag is LN but with Imoen elevated to leader with her dominant Cha (16 + 2 w/cloak = 18) and party rep has been ranging from about 10 to 13 throughout. Right now the party has 5 members with just one evil member. The extra waves have occurred a few times before the party reached its current membership. I's say this is about 4th time it has happened, all within Ch 1.
I've considered posting this report/inquiry to the Tech support area but before that, I wanted to discover if this was how the game was intended to perform or not (it may have been just "dumb" luck that it hadn't occurred in all the previous runs).
Anyone have this occur in their games, either SP or MP? Is there something about party characteristics that may be influencing or triggering the extra waves?
TIA for any enlightenment, folks!
My party has been waylaid a few times now where, once the group that did the initial ambush was killed, my party, in the act of gathering spoils and healing up, was attacked by a new wave of attackers that would spawn out of nowhere, occasionally with a different collection of creature types in the second wave. Up to this point in my BG-revisited playing history I've only experienced one additional wave popping in (mainly because my party became so depleted and tired during the 2nd attack that we had to make a run for it about halfway through our 2nd-wave defense
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I don't recall this EVER happening in any play-throughs before (mine is a strictly, unmodified but patched vanilla BG1 version). I think I would have remembered it happening, though. This run-through in question is being played as multiplayer so am not sure if that has any effect or not.
Some main party stats are: protag is LN but with Imoen elevated to leader with her dominant Cha (16 + 2 w/cloak = 18) and party rep has been ranging from about 10 to 13 throughout. Right now the party has 5 members with just one evil member. The extra waves have occurred a few times before the party reached its current membership. I's say this is about 4th time it has happened, all within Ch 1.
I've considered posting this report/inquiry to the Tech support area but before that, I wanted to discover if this was how the game was intended to perform or not (it may have been just "dumb" luck that it hadn't occurred in all the previous runs).
Anyone have this occur in their games, either SP or MP? Is there something about party characteristics that may be influencing or triggering the extra waves?
TIA for any enlightenment, folks!