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The Necrosorcerer: Build Ideas

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So what do I mean by a "Necrosorcerer"? Well, I mean a sorcerer who's naturally gifted at necromancy, learning to master it fully. This means choosing necromancy spells first upon gaining new spell options, trying to take spells that support a necromancer theme, such as Melf's Acid Arrow, and not taking spells that contradict the necromancer class. (so no illusion spells) I prefer not to play mages, so I don't know the spells that well, so I was hoping for some assistance.

First of all, the character design I have in mind:

Name: Cyrix (not only do I think the name works, it's also amusingly similar to Cyric, the god who currently holds Bhaal's throne)

Male Half-elf (Because only humans can be necromancers, yet I want the character to use the dark-haired elf portrait that was made for BG2:EE)

Edit 1: (In BG1 He's using Xan's portrait, as I neither plan to include Xan in my team, nor do I think the transition of portraits is TOO extreme. I am using the ipad version, so custom portraits aren't really an option)

Chaotic Good (He's a good character, but society distrusts and dislikes him because of his necromantic prowess. He's also very spontaneous and light-hearted, being a bit "chaotic", even without society's opinion of him)

Abilities:
STR: 15 (He's no weakling, though he fights with nothing more than a dagger or sling, and only as a last resort)
DEX: 18 (He's light, agile, and has obvious elven ancestors, not only in appearance, but also in abilities)
CON: 15 (He's healthy, and could even be called somewhat hardy, though not overly so)
INT: 16 (He's incredibly intelligent, but he's no unrivaled genius) (Will I need to increase this further so as to gain higher spell levels? Even if I do, 16 SHOULD be enough as long as I use the stat increases in BG1 and 2, right?)
WIS: 10 (He's of average wisdom. This will increase throughout his journey, just as he learns more of the world)
CHA: 13 (He's likable, but no smooth talker. His elven heritage aids in this)

Spell List: (as people make suggestions and help me create this character I'll edit this post to add more spells)

Level 1: Chill Touch, Larloch's Minor Drain

Level 2: Ghoul Touch, Horror, Melf's Acid Arrow

Level 3: Skull Trap, Hold Undead, Vampiric Touch

Level 4: To be added

Level 5: To be added

Level 6: To be added

Level 7: To be added

Level 8: To be added

Level 9: To be added

As for any party members he has, he'll probably stick to the "canon" party of BG1 (Minsc, Jaheria, Imoen, Khalid, and Dynaheir) in BG1, and the remaining members of it in BG2 (Minsc, Jaheira, Imoen) since they trust him, despite his necromantic powers. Apart from them, Yoshimo, Haer'Dalis, Jan, Sarevok, and perhaps Viconia would be a part of the team. Most of the evil NPCs are too evil for Cyrix's taste, while a lot of the good NPCs would be unlikely to trust someone who fights with necromantic magic. Feel free to prove me wrong on any account.

So yeah, I'm just requesting a bit of help from those more versed in the ways of Baldur's Gate magic than I. Maybe you'll take away something fun from this as well!

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