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Non-Magical Flail or Morning Star? Which is better?

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As you know, Flail and Morning Star are two different weapons, but they share the same proficiency.
I wonder why you should choose the Flail over the Morning Star.

- In every shop a Flail is more expensive than a Morning Star.

- A Flail deals 1d6 +1 damages, with an average of 4,5.
A Morning Star deals 2d4 damages, with an average of 5.

- They both have the same speed factor (7).

- A Flail requires 13 strenght, while a Morning Star requires only 11 strenght.

Everything says that a Morning Star is better and cheaper than a Flail.
Do I miss something? Why a better weapon is more expensive than a worse weapon?

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