I got an amazing roll using the autoroller - a roll of 98.
Human Kensai, Lawful Neutral
I have the game running but I thought I would ask for some quick opinions on where to put the stats. I am going through the first game, so I know I will have some tomes to obtain. Here is what I was thinking:
18/76
18
18
17
15
12
I was thinking INT could be kept at 17, eventually getting it to 18 and finally 19 via the machine in BG2.
I was thinking Wish is useful, so I would eventually get my wisdom to 18 and finally 19, and I could dream sacfrice it back down to 18, as 18 is all I will need - if Wish benefits cap at 18, that is. I am not sure they do.
And I am not sure if I will ultimately need 19 int for a dueled mage. How many spells are really useful? The main thing I am worried about is whether I can go with such low charisma - I don't want to use the ring. I am going to want a mix of evil and good characters so I am thinking charisma might come in handy. I am definitely going to want Serevok and Keldorn both, which may not even be possible.
And then there is the issue of where to put the pips. I am think scimitars (for one of Drizzt's weapons and Rashard's Talon), along with duel wield. Then I can grandmaster scimitars in BG2 and start putting points in Katana for Celestial Fury + Belm (and Belm + Spectral Brand for enemies requiring +5). Is that even the best plan?
I am pretty set on dueling at 13 for the extra half attack. Unless someone can convince me of why I should do it sooner.
I have the game running and will surf the web letting it run awhile. I could use some advice if anyone happens to be on and can give me advice on what to do.
Human Kensai, Lawful Neutral
I have the game running but I thought I would ask for some quick opinions on where to put the stats. I am going through the first game, so I know I will have some tomes to obtain. Here is what I was thinking:
18/76
18
18
17
15
12
I was thinking INT could be kept at 17, eventually getting it to 18 and finally 19 via the machine in BG2.
I was thinking Wish is useful, so I would eventually get my wisdom to 18 and finally 19, and I could dream sacfrice it back down to 18, as 18 is all I will need - if Wish benefits cap at 18, that is. I am not sure they do.
And I am not sure if I will ultimately need 19 int for a dueled mage. How many spells are really useful? The main thing I am worried about is whether I can go with such low charisma - I don't want to use the ring. I am going to want a mix of evil and good characters so I am thinking charisma might come in handy. I am definitely going to want Serevok and Keldorn both, which may not even be possible.
And then there is the issue of where to put the pips. I am think scimitars (for one of Drizzt's weapons and Rashard's Talon), along with duel wield. Then I can grandmaster scimitars in BG2 and start putting points in Katana for Celestial Fury + Belm (and Belm + Spectral Brand for enemies requiring +5). Is that even the best plan?
I am pretty set on dueling at 13 for the extra half attack. Unless someone can convince me of why I should do it sooner.
I have the game running and will surf the web letting it run awhile. I could use some advice if anyone happens to be on and can give me advice on what to do.