The idea is the following:
Instead of selecting spells available for casting at level up the spells are selected at random. To compensate for that the caster gets double the spell selection per level. If its possible the spells that will be learned should be randomly selected after character generation instead of when leveling up so that you can't just reload until you get what you want.
Instead of selecting spells available for casting at level up the spells are selected at random. To compensate for that the caster gets double the spell selection per level. If its possible the spells that will be learned should be randomly selected after character generation instead of when leveling up so that you can't just reload until you get what you want.