Quantcast
Channel: General Discussion (Spoiler Warning!) — Beamdog Forums
Viewing all articles
Browse latest Browse all 12398

Playing a Barbarian, Part 2: Advice for using a barb

$
0
0
This is Part 2 of my intended two-part series on playing as a barbarian in BG1:EE.
Part 1, which is here, http://forum.baldursgate.com/discussion/35609/playing-a-barbarian-part-1-advice-for-rping-a-barb , mainly focused on the RP aspect of playing as a barb. With this thread, I hope to generate a discussion on how to use a barb effectively.

As I had explained in Part 1, I had been very reluctant to attempt a serious playthrough as a barbarian in BG1:EE, because I feared that their strengths and weaknesses wouldn't translate well to the style and format of the 1st game. I ended up attempting a playthrough only because I found this portrait, here,
image
...that I was eager to use for a BG1 playthrough, but only seemed to be appropriate for a barb.

I was also intent on RPing my playthrough more diligently than I had ever done before, so I chose stats and proficiencies based primarily on what I felt best matched the character's portrait and concept moreso than what I though would be the most efficient. For example,
1. I made my character a human, because that's what the portrait depicts - even though literally any other race would've probably been more beneficial.
2. She specializes in halberds, because that's what the picture appears to show her wielding (although I think that it's actually a 2-handed battle axe, but of course those don't exist in BG). I was initially very uncomfortable with this choice, because I felt that it would've been more beneficial to wield a one-handed weapon with either a shield, or (if also using a 2-handed ranged weapon) points in single weapon style, to offset the barb's armor restrictions.
3. Rather than maxing all her combat-oriented stats, I gave her 18/11 str (comparable to respectably strong characters like Kivan and Ajantis, but below hulking brutes like Minsc, Dorn, and Shar-Teel), 17 dext (athletic, but just below a master thief like Imoen), and only 15 con (the minimum amount that will still grant a bonus). The con stat is significant, since it undermines the fact that the barb is typically supposed to have an unusually high number of HPs to help offset the armor restrictions. I'm also playing on core rules and basically just accepting the first random HP roll that I get when leveling up, which further exacerbates the HP issue.


A lot of people seem to believe that a barbarian is supposed to fill a specific role - namely, tanking - and they come to be disappointed when they don't live up to their expectations for that role. However, the barbarian is probably most effective if you treat it as a versatile, but unconventional class with a lot of offbeat strengths and weaknesses. They aren't intended to be played in the same manner as a conventional warrior - their main strength is that they're able to do things that other, conventional characters typically can't do. Depending on your point of view, this may be either a selling point or a turn-off for playing as a barb.

For example, because the barbarian's rage grants a substantial strength bonus (unlike the berserker's rage), you can use it to break open locked chests or doors in situations where you either don't have a thief, or your thief's skills aren't sufficient to get the job done. In my case, I used my barbarian's rage a few times during the transitional period after dualing Imoen to a mage and waiting for Shar-Teel to progress as a thief.

image

You can also use the barbarian rage to break open that locked chest on the second floor of Wnthrop's Inn and access that very valuable gem (although I didn't do that in my current playthrough, since I'm RPing a good-aligned character who doesn't steal, plus I've also found that getting access to that much gold so early in the game can make the rest of the game seem too easy afterward).


In the early stages of my playthrough, when none of my party members had access to any armor greater than split mail, I used my barbarian largely as a front-line tank, since all of my party members were basically equally vulnerable and unprotected. However, once I started getting ahold of heavier armor, and also more powerful NPCs like Dorn and Kagain had joined my party, my barb settled into the role of an archer and flanker - either sharpshooting from long range with composite longbows, or marching into battle behind my frontline tank(s) once they had engaged and preoccupied the enemy. It was here that I found that the (purely coincidental) choice to specialize in halberds was perfectly suited for my character, since it allowed her to stand directly behind my tank(s) and then "reach" over them with the halberd to do hefty amounts of damage.

I typically try to keep my barbarian rage in reserve (especially since you will never get more than two uses a day in BG1) until mage battles. If I see that I've failed to interrupt a mage's spellcasting with ranged weapons, I will quickly "rage" my barbarian and then send her rushing among the mages (this is where the extra movement rate comes in handy) to do some up-close damage. This is especially useful in situations where an enemy mage casts spells from scripts rather than a spellbook, which makes their casting un-interruptable - like Bassilus or Mulahey.

For example, during the (normally very difficult) battle with the Amazon bounty hunters, while the rest of my party stood at long range and fired missile weapons, I sent my enraged barbarian rushing among the Amazons as their spellcasters prepared to cast. Within mere seconds, she had chunked both of their spellcasters before either of them had gotten a chance to cast even a single spell - and then proceeded to kill a third one of them as well.

image
image
image


So for those of you who also play as barbarians, what advice do you have on the best ways to use a barb?

Viewing all articles
Browse latest Browse all 12398

Trending Articles