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Find Familiar in BGEE - not scaled-back?

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I noticed that Find Familar is listed as a level 1 arcane spell in the BGEE "Melee and Magic" manual (also as an innate ability of the Beastmaster ranger kit), so it looks like this spell is available in BGEE, though it's not obvious whether any Find Familiar scrolls have been added to BGEE, so it might still be safest to take this as an initial spell until this is confirmed (BTW if you remove this spell from your spell book later, do you still get to keep a familiar already created?).

Also, in example given in the manual (page 68), it says that for a mage starting with 12 HP, the Imp familiar (i.e. the one you get for being lawful evil) this would add half its 18 hit points to the mage's, i.e. adding 9 HP. This is interesting, because this is the same number if HP that the Imp familiar has in SOA, so it looks like the number of hit points familiars have (and the amount of HPs they add to a character) has *not* been scaled back for BGEE.

There were some complaints that familiars were OP for BG1, so I wonder if they've changed something else for Familiars in BGEE instead, e.g. scaling back their innate abilities? In ToB they did the opposite, and actually enhanced familairs, both their HPs and their abilities, so there is some precedence.

My CHARNAME will be neutral evil (Dust Mephit) or possibly Lawful Evil (Imp) in my first run of BGEE, would be interested to know what the actual abilites of these familars will be in BGEE.

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