Plaid threw the game with an archer. Wow that was harsh. I felt mighty. I imported to bg2 and found my archer not so powerful.
Now I'm back in bg1 ( bg1 ee on steam ) I've made a party of spell casters. I keep running into the same 2 problems.
1) I'm a man of the mind I'm not playing darts! I pause. cast my spells, then un pause. Some in my party are faster than others at casting the same spell... the one who's first out the gate then wants to take em all on bare handed and starts closing there distance to give evil a good smack to the head. Is there no " hold your ground option? "
2) Someone has cast a spell on me and I cant remember who these people are I'm with. Might as well try and kill them... After failing to dispel me, Dynaheir is quick on her draw and gives me a dose of her wand of paralyzation. This happens allot... now my party want to attack me because I'm the closest hostile... I have to walk them away from me before they will not target me. I think this is a bug. My non affected party cant even throw a magic missile if there standing too close to me. They keep getting distracted with my poor mind altered paralyzed self. I never had this problem with my archer party.
Pause, Dynaheir! cast magic missile on evil dude over there! the one that is trying to kill us. The spell icon comes up. Unpause, but then she steps toward poor mind altered Rova and starts throwing punches. Driving me nuts! is there a fix to this? Never attack part member unless I say so button I don't know about?
I also wish there was a training room where you could duel with your party members to work out how spells work instead of testing them out in combat. i.e. I didn't know color spray affected everyone. you only have the rear party member cast that spell once! also I get my math wrong all the time. Minsc seems to be better with two one handed than one two handed. If I need 5 damage to kill someone, hitting them from 5 or hitting them for 20 means nothing, he's dead Jim.
Now I'm back in bg1 ( bg1 ee on steam ) I've made a party of spell casters. I keep running into the same 2 problems.
1) I'm a man of the mind I'm not playing darts! I pause. cast my spells, then un pause. Some in my party are faster than others at casting the same spell... the one who's first out the gate then wants to take em all on bare handed and starts closing there distance to give evil a good smack to the head. Is there no " hold your ground option? "
2) Someone has cast a spell on me and I cant remember who these people are I'm with. Might as well try and kill them... After failing to dispel me, Dynaheir is quick on her draw and gives me a dose of her wand of paralyzation. This happens allot... now my party want to attack me because I'm the closest hostile... I have to walk them away from me before they will not target me. I think this is a bug. My non affected party cant even throw a magic missile if there standing too close to me. They keep getting distracted with my poor mind altered paralyzed self. I never had this problem with my archer party.
Pause, Dynaheir! cast magic missile on evil dude over there! the one that is trying to kill us. The spell icon comes up. Unpause, but then she steps toward poor mind altered Rova and starts throwing punches. Driving me nuts! is there a fix to this? Never attack part member unless I say so button I don't know about?
I also wish there was a training room where you could duel with your party members to work out how spells work instead of testing them out in combat. i.e. I didn't know color spray affected everyone. you only have the rear party member cast that spell once! also I get my math wrong all the time. Minsc seems to be better with two one handed than one two handed. If I need 5 damage to kill someone, hitting them from 5 or hitting them for 20 means nothing, he's dead Jim.