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BG world dynamics

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I got to wondering some things about the world BG is based in over the years. I've always loved classic D&D, sword and shield and magic.

Some things in the world of Faerun (or at least the BG setting world) seemed out of place. I have not read many books based in the Forgotten Realms campaign though and wondering if anyone knew if some/all of these things exist in the world setting. Anyone want to take a stab at them?

1. The start dungeon has a series of humanoid sized tanks, similar to the healing tanks in Star wars that seem very Sci-Fi (at least to me). And above all that they are powered by energy cells.

2. The mechanical gyros, spinning wheels, sphere, contractions, ect. Like in the first level start dungeon, and the Temple of Talos and places like that.

3. The large multi-pipe lines traversing through the sewers and the shadow thief guild near Aran's room. I looked up the history of sewers and even in the 16th century we had only a primitive form of drainage, nothing like what you would see Athlatka has. http://greywateraction.org/content/history-sewers

Off handed question; Why was the start dungeon made so large? I heard that the developer said once if he had a go over of the production he probably would have downsized the dungeon to one level. We've got a genie crystal section, a library (I guess recreated either from the protagonists mind or from Irenicus's), and a whole section for dyrads, lab imps, and so even a ship and a workshop. Don't know why it was all there and who built it all and why.

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