In the game manual and in AD&D 2nd Edition rules, a high Wisdom gives a bonus to Magic Defense (saving throws), however this was never properly implemented in the Baldur's Gate games. For years I would create characters with higher Wisdom thinking it would help, especially against Charm magic, before realizing it had no effect. Has this bug been fixed in the Enhanced Edition?
Similarily, "Improved Initiative" does nothing in Icewind Dale 2 and I'm hoping that gets fixed someday.
Similarily, "Improved Initiative" does nothing in Icewind Dale 2 and I'm hoping that gets fixed someday.