Just an observation...
I'm sure this was by design, but I was playing Icewind Dale in anticipation for Baldur's Gate: EE and I noticed that children cannot be killed. Found this out by casting an area of effect spell that accidentally netted one. They turn hostile but can't die. Interesting change by the developers and I'm sure there was reason behind it (a statement against violence against children maybe?). In the original Baldur's Gate, you can kill anything from cats to dogs to women to children to Gnolls. I'm not sure if BG2 is the same or different, but since it came out after IWD I'm betting the No Child Death mechanic was passed on. Now my goal is to get a kid in my party, since they can't die. Lol.
I'm sure this was by design, but I was playing Icewind Dale in anticipation for Baldur's Gate: EE and I noticed that children cannot be killed. Found this out by casting an area of effect spell that accidentally netted one. They turn hostile but can't die. Interesting change by the developers and I'm sure there was reason behind it (a statement against violence against children maybe?). In the original Baldur's Gate, you can kill anything from cats to dogs to women to children to Gnolls. I'm not sure if BG2 is the same or different, but since it came out after IWD I'm betting the No Child Death mechanic was passed on. Now my goal is to get a kid in my party, since they can't die. Lol.