Ok, I'm playing bg1, my main character got dire charmed by the sirens and I charmed him back. Bad idea.. Now whenever the charm runs out (mainly when I travel between areas that are far apart) he becomes hostile but just sits there unless I re charm him.. He can't continue quest chains when in this state, I have to talk to people with an npc to continue a quest, turn it in, etc.. What variable do I need to change in gate keeper to fix this? IE to remove the charmed global variable to get him back to normal?
↧