Does anybody know exactly how this works or how reliable it is for high-level undead? I'm familiar with the PnP implementation from 2e, but it seems like Baldur's Gate doesn't go by that... I've had things happen while using it that shouldn't be possible (tried to turn multiple Shadows and chunked some, while others were unaffected- PnP is either all-or-nothing for a specific enemy type). I'm trying to gauge whether its worth trying against groups of Skeleton Warriors and Greater Mummies and such.
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