When you first started playing these games what were some of the misconceptions you had about game rules, tactics, or lore?
1. When I first got the game I would always make a Half-Elf Fighter/Mage... and then immediately buy Splint Mail because that's the best you can afford. I would only take it off to use Identify.
2. I always thought Necromancers were the best Mages because magic that dealt with death had to be the best magic.
3. In BG1 there's a cave on the map with the Xvart Cow encounter with a lone Ettercap in it. There's a Web trap on the entrance that is pretty much guaranteed to go off unless you know it's there- the first time I went in the cave Charname got beat up and killed while being held by the web. I didn't notice that it was a trap, though... I thought Ettercaps were just really dangerous. If I ever rolled a Ranger I would always pick Ettercap as the racial enemy.
4. I thought that "1d8" meant "from 1 to 8" and "6d6" meant "from 6 to 6." I always wondered why Fireball only did 6 damage and why they made the number confusing to read.
5. I thought the Flaming Fist helmets must be better than the regular helmets since they looked different. I would always try to pick a fight with a lone Flaming Fist mercenary in the Friendly Arm Inn to get one (and his plate mail).
6. I would always try to fight Thalantyr in High Hedge because his Flesh Golems are hostile. Plus he seemed pretty evil.
1. When I first got the game I would always make a Half-Elf Fighter/Mage... and then immediately buy Splint Mail because that's the best you can afford. I would only take it off to use Identify.
2. I always thought Necromancers were the best Mages because magic that dealt with death had to be the best magic.
3. In BG1 there's a cave on the map with the Xvart Cow encounter with a lone Ettercap in it. There's a Web trap on the entrance that is pretty much guaranteed to go off unless you know it's there- the first time I went in the cave Charname got beat up and killed while being held by the web. I didn't notice that it was a trap, though... I thought Ettercaps were just really dangerous. If I ever rolled a Ranger I would always pick Ettercap as the racial enemy.
4. I thought that "1d8" meant "from 1 to 8" and "6d6" meant "from 6 to 6." I always wondered why Fireball only did 6 damage and why they made the number confusing to read.
5. I thought the Flaming Fist helmets must be better than the regular helmets since they looked different. I would always try to pick a fight with a lone Flaming Fist mercenary in the Friendly Arm Inn to get one (and his plate mail).
6. I would always try to fight Thalantyr in High Hedge because his Flesh Golems are hostile. Plus he seemed pretty evil.