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A new, improved version of the Shadowdancer kit in BG2:EE

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So, with the manuals for BG2:EE available now, we can see the Shadowdancer kit gets amazing HLAs.

I just have not enough words to say thank you to the Devs who have created these NEW shiny HLAs and thus have made the Shadowdancer kit truly unique:

[spoiler]

o SHADOW FORM: This ability temporarily transposes some of the Shadowdancer’s tissue with shadow-material, making the subject partially incorporeal. For the next 5 rounds, all physical attacks directed against the Shadowdancer deal only 50% of their normal damage. During this time the Shadowdancer is also under the effects of Improved Invisibility and cannot be directly targeted by spells.
o SHADOW MAZE: This ability opens a temporary gateway to a small pocket within the Plane of Shadow. All enemies within 10 feet of the Shadowdancer must make a saving throw vs. spells at a -4 penalty or become trapped inside a shadowy labyrinth, as per the Maze spell.
o SHADOW TWIN: This ability creates an almost exact duplicate of the Shadowdancer for 2 turns. The duplicate is created at 60% of the level at which the Shadowdancer is currently on. It has all the abilities that the Shadowdancer would have at that level. It also has 60% of the hit points of the Shadowdancer. The duplicate is fully under the control of the Shadowdancer.

[/spoiler]

And now the Shadowdancer kit gets the impoved backstab progression:

o Level 1-4: x1 (no multiplier)
o Level 5-8: x2
o Level 9-12: x3
o Level 13+: x4

It clearly shows the Devs hear what we (common gamers) say and constantly try to make the game better.

I think this news will be interesting especially for those of us who played and discussed the Shadowdancer kit a lot, including @Basillicum , @Aranthys , @Infiltrator , @Edvin , @enneract and many others

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