I played a few levels of Kensai with the idea of Kensai -> Thief dual in SoA, but I just couldn't take being a Kensai in BG1. Anyhow, the plan was a thief that could also kick arse. I want to be that character from the beginning of the trilogy to the end, so I am switching to fighter/thief.
At first I was thinking a shorty for saving throws, either gnome or dwarf, but good portraits are hard to find, the funny little walkers just didn't seem bad ass, etc. So, I am thinking of an elf, unless the saving throws would relly make that big of a difference.
Profeciences? I know there is a bonus to bows, but I don't really see that fitting my character. At first I thought dart. Low damage, but at 3apr, it should make up for it. However, no THACO bonus. Maybe daggers? Two pips in daggers covers throwing daggers and eventually Dagger of Venom. One pip in single weapon for critical backstabbing and AC bonus.
4th pip? Scimitar? +1 available in BGT and Belm later. Eventually (BG2) I was thinking Katana and dual wield also for melee bad assery.
What would do for optimal backstabbing and melee build or a full trilogy run?
At first I was thinking a shorty for saving throws, either gnome or dwarf, but good portraits are hard to find, the funny little walkers just didn't seem bad ass, etc. So, I am thinking of an elf, unless the saving throws would relly make that big of a difference.
Profeciences? I know there is a bonus to bows, but I don't really see that fitting my character. At first I thought dart. Low damage, but at 3apr, it should make up for it. However, no THACO bonus. Maybe daggers? Two pips in daggers covers throwing daggers and eventually Dagger of Venom. One pip in single weapon for critical backstabbing and AC bonus.
4th pip? Scimitar? +1 available in BGT and Belm later. Eventually (BG2) I was thinking Katana and dual wield also for melee bad assery.
What would do for optimal backstabbing and melee build or a full trilogy run?