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question about original game's Watchers in Candlekeep (spoiler)

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Trying to figure out here if BG:EE's Candlekeep Watchers' failure to protect the PC when chased by assassins is a bug, or if they were just never coded to actually protect innocents from hostile creatures. Could someone with the original vanilla game installed (via disks or GOG) please try running away from Shank or Carbos and see what the Watchers (armored guards with staves) do as the PC is being chased the grounds of Candlekeep (i.e., outdoors) around by them? I'm posting it here because not everyone who might be in a position to test this frequents Bug Reports and Feature Requests. Thanks!

(I'll move the thread where it belongs if someone can test this out.)

(I've found that at least one of the Chanters (!) will protect the PC, whereas the Watchers did not, lol--see here.)


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