The new "2014" patch has introduced re-balanced familiars, on the whole I think this is great and makes the familiars much less OP and now non-cheesy to use, but I think there might be a problem with the cat familiar - it moves at about half the speed of the player characters, so gets left behind when moving as a group, and has no way of escaping if it gets spotted when scouting (its main role). All the other familiars (including the ferret and rabbit) move at normal speed.
Is this a new bug or has the cat always been incredibly slow? I've only recently played a Chaotic Neutral PC.
Is this a new bug or has the cat always been incredibly slow? I've only recently played a Chaotic Neutral PC.