I know it's too early to talk about, but I think it is worth discussing.
In BG:EE we get small amount of XP from learning spells and opening locks/disarming traps and I like it.
In the next part of the game XP from everything comes in thousands rather then dozens.
The vanilla BG2 gives you thousands of XP for learning spells and opening locks/disarming traps and I find it quite exploitable.
I suggest keeping the XP system from BG:EE in the next part of the game.
Although it doesn't follow the vanilla BG2 it would prevent fast levelling up. I mean, if you open 100 locks in BG2 you'd get XP enough for XP cap in BG:EE.
At least it would prevent gaining XP from learning - deleting - learning again - spells.
It is also noteworthy that in BG Trilogy the system of gaining small amount of XP from learning spells and opening locks/disarming traps is active during the whole game and it doesn't break anything.
Maybe the best solution will be to have a configurable option on this subject in the menu where it could be set what amount of XP from learning spells and opening locks/disarming traps you gain.
In BG:EE we get small amount of XP from learning spells and opening locks/disarming traps and I like it.
In the next part of the game XP from everything comes in thousands rather then dozens.
The vanilla BG2 gives you thousands of XP for learning spells and opening locks/disarming traps and I find it quite exploitable.
I suggest keeping the XP system from BG:EE in the next part of the game.
Although it doesn't follow the vanilla BG2 it would prevent fast levelling up. I mean, if you open 100 locks in BG2 you'd get XP enough for XP cap in BG:EE.
At least it would prevent gaining XP from learning - deleting - learning again - spells.
It is also noteworthy that in BG Trilogy the system of gaining small amount of XP from learning spells and opening locks/disarming traps is active during the whole game and it doesn't break anything.
Maybe the best solution will be to have a configurable option on this subject in the menu where it could be set what amount of XP from learning spells and opening locks/disarming traps you gain.