Much like the title says, how do you plan to play Baldur's Gate: Enhanced Edition? What rules do you live by and what characters will you want in your party?
I have two run-throughs thought out. I'll get to the second one later, but here's the first one.
FIRST GAME:
I plan to start with a Elven Chaotic Good Sorcerer and play through like I would do things in real life. I'll help people I feel deserve help as much as I can, always tell the truth, never take anything belonging to other people (unless they attacked me first and I killed them), and generally try to respect everyone around me and make the world a better place.
The second part of that is I don't believe in the idea of evil races. To be good or evil a being must have the intelligence to make a choice (we don't consider animals evil for hunting for example) and if a species has enough intelligence to make the choice to be evil, then each member of that species is choosing and it's impossible to judge every member of that species as "evil" or "good" on sight.
Combined with that I don't like the prejudice of many supposedly good characters. Rangers each have a species that they have an irrational hatred for. Many supposedly good characters seem to be incredibly intolerant and hostile towards all members of any races they've decided are evil, especially Paladins like Keldorn in BG2. So I feel it's necessary to protect those races from the supposed good characters if necessary (like saving Viconia from the Flaming Fist guard, or from Keldorn, or anyone else.) I assume Dorn will suffer from the same persecution and I'll protect him as well.
While my reputation tends to usually be quite high, I don't consider it important, so if I have to kill a few (dozen) unreasonable guards that are unfairly persecuting me or others that's regrettable but necessary. I can always go to a temple if my reputation gets too low and I'll try not to let it get so low that people leave (but if they do these things happen).
Other Party Members: I plan to add each new party member as I find them, removing whichever party member has been in my party the longest. This means I may sometimes be without a thief or healer but I just consider that a challenge. I'll do the quests of each member as I get them and when a party member leaves I'll leave them fully equipped with normal weapons and armor (but keep the magical special stuff to give to other party members).
The three new characters I'll keep forever once I get them since I'll want to see what they're all about and then I'll just rotate through my other two slots. If my reputation happens to be too high for an evil character I'll delay them until the inevitable fight with a Flaming Fist guard or a racist paladin drops my reputation back to where I can have evil parties.
What's your plans?
I have two run-throughs thought out. I'll get to the second one later, but here's the first one.
FIRST GAME:
I plan to start with a Elven Chaotic Good Sorcerer and play through like I would do things in real life. I'll help people I feel deserve help as much as I can, always tell the truth, never take anything belonging to other people (unless they attacked me first and I killed them), and generally try to respect everyone around me and make the world a better place.
The second part of that is I don't believe in the idea of evil races. To be good or evil a being must have the intelligence to make a choice (we don't consider animals evil for hunting for example) and if a species has enough intelligence to make the choice to be evil, then each member of that species is choosing and it's impossible to judge every member of that species as "evil" or "good" on sight.
Combined with that I don't like the prejudice of many supposedly good characters. Rangers each have a species that they have an irrational hatred for. Many supposedly good characters seem to be incredibly intolerant and hostile towards all members of any races they've decided are evil, especially Paladins like Keldorn in BG2. So I feel it's necessary to protect those races from the supposed good characters if necessary (like saving Viconia from the Flaming Fist guard, or from Keldorn, or anyone else.) I assume Dorn will suffer from the same persecution and I'll protect him as well.
While my reputation tends to usually be quite high, I don't consider it important, so if I have to kill a few (dozen) unreasonable guards that are unfairly persecuting me or others that's regrettable but necessary. I can always go to a temple if my reputation gets too low and I'll try not to let it get so low that people leave (but if they do these things happen).
Other Party Members: I plan to add each new party member as I find them, removing whichever party member has been in my party the longest. This means I may sometimes be without a thief or healer but I just consider that a challenge. I'll do the quests of each member as I get them and when a party member leaves I'll leave them fully equipped with normal weapons and armor (but keep the magical special stuff to give to other party members).
The three new characters I'll keep forever once I get them since I'll want to see what they're all about and then I'll just rotate through my other two slots. If my reputation happens to be too high for an evil character I'll delay them until the inevitable fight with a Flaming Fist guard or a racist paladin drops my reputation back to where I can have evil parties.
What's your plans?