Pretty self-explanatory, rewrite some dialogue or a scenario you thought was a little odd or could have been funnier or otherwise more interesting. I'll start with a sort of Monty Pythonesque version of Resar the mage betraying you after you after you worked so hard to rob Oberon's Estate.
Resar: Excellent work. Here's the reward you were promised. Unfortunately, now we must kill you.
CHARNAME: Wait, what? Whatever for?
Resar: I'm afraid you know too much!
CHARNAME: What difference does that make? I was just planning to leave, and probably never speak to you ever again, in all likelihood.
Resar: You could tell the authorities, or blackmail me!
CHARNAME: ...Really? First of all, why would I tell the authorities that *I* stole a bunch of stuff from three uppity wizard gals for *you*? Even if I omitted that first part, they would wonder how I know so much. Second, why would I blackmail you? You would IMMEDIATELY know it was me, and thus I would have a pissed off wizard who wanted me dead, the precise situation I'm trying to avoid RIGHT NOW. Furthermore, you and Alatos here just paid me a bunch of magical items. Why would I want to stop that gravy wagon by turning you in or blackmailing you? Neither of those is anywhere near as profitable as a steady supply of magic.
Resar: I won't be swayed by your logic. That's not a risk I'm willing to take!
CN: Again, really? It sounds to me like you're willing to take the exact same risk by picking a fight with me. An even greater risk, arguably. I've killed plenty of wizards who thought I'd be an easy fight. Granted, none of them were from The Land of Magical Flying Boats, but even if you're twice as powerful as any of them, my entire party is literally ten feet away from you. Is even a one-in-ten chance of death acceptable? There's six of us, so how about one-in-six? Let me walk away and you might just get into some trouble with the law you can apparently easily flee or kill with your magic, or you might have a hair-brained blackmail scheme to foil. Try to kill me, and you're gambling with your very life rather than your reputation.
Alatos: He's making some good points, here.
CN: And what about THIS guy? He's been standing here the whole time. He knows just as much as I do, if not more!
Alatos: Whoa, hey, let's not make this about me, pal.
Resar: Enough! Fine! Go!
CN: Good doing business with you, gentlemen. Let me know if you need anything more in the future. See? Another benefit to not trying to kill me, you have a talented and trusted resource for the next dirty deed.
Resar: Excellent work. Here's the reward you were promised. Unfortunately, now we must kill you.
CHARNAME: Wait, what? Whatever for?
Resar: I'm afraid you know too much!
CHARNAME: What difference does that make? I was just planning to leave, and probably never speak to you ever again, in all likelihood.
Resar: You could tell the authorities, or blackmail me!
CHARNAME: ...Really? First of all, why would I tell the authorities that *I* stole a bunch of stuff from three uppity wizard gals for *you*? Even if I omitted that first part, they would wonder how I know so much. Second, why would I blackmail you? You would IMMEDIATELY know it was me, and thus I would have a pissed off wizard who wanted me dead, the precise situation I'm trying to avoid RIGHT NOW. Furthermore, you and Alatos here just paid me a bunch of magical items. Why would I want to stop that gravy wagon by turning you in or blackmailing you? Neither of those is anywhere near as profitable as a steady supply of magic.
Resar: I won't be swayed by your logic. That's not a risk I'm willing to take!
CN: Again, really? It sounds to me like you're willing to take the exact same risk by picking a fight with me. An even greater risk, arguably. I've killed plenty of wizards who thought I'd be an easy fight. Granted, none of them were from The Land of Magical Flying Boats, but even if you're twice as powerful as any of them, my entire party is literally ten feet away from you. Is even a one-in-ten chance of death acceptable? There's six of us, so how about one-in-six? Let me walk away and you might just get into some trouble with the law you can apparently easily flee or kill with your magic, or you might have a hair-brained blackmail scheme to foil. Try to kill me, and you're gambling with your very life rather than your reputation.
Alatos: He's making some good points, here.
CN: And what about THIS guy? He's been standing here the whole time. He knows just as much as I do, if not more!
Alatos: Whoa, hey, let's not make this about me, pal.
Resar: Enough! Fine! Go!
CN: Good doing business with you, gentlemen. Let me know if you need anything more in the future. See? Another benefit to not trying to kill me, you have a talented and trusted resource for the next dirty deed.