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Someone explain me this dual-class thing

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This isn't spesific to EE but more the Baldur's Gates (and Icewind Dale I guess) in general.

I keep seeing people during their munchkin powergaming debates throwing up this and that dual-class example on what is good or bad etc. etc. Which leaves me quite puzzled because I always found dual-class to be a horrible mechanic in these CRPGs. You can't use your first class again until your new class is better (right?) and in the first BG the xp cap is considerably lower so you'd have to do it early and you'll still play most the game "catching up" unless you run a minimal size party? And in the second one it will still take some time catching up but it's less of an issue I guess.

So what's the magic trick I'm missing to make dual-classing not tedious and frustrating? I quite like playing pure classes so it's not a big deal, but it's always nice having more options and knowing the secret of dual-classing would certainly add more options.

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