I didn't want to post this in the Bug forum because I'm too afraid someone will say "THOSE AREN'T BUGS LOLOL!" when they are clear oversights.
So there are several problems with Quayle, and I know for a fact that at least one of them is addressed, but I still want to say all these, and if anyone knowledgeable can comment to refresh my memory on how it will be addressed or what not, that would be fantastic.
1. Too low of a strength for his own Flail. Wasn't an issue in vanilla BG as there was no strength check but in the BG:EE engine this will be an issue.
2. He has a couple of Necromancy spells - Larloch's Minor Drain and Horror - when you pick him up, despite them being in his opposition school.
3. He has below minimum Dexterity to be an Illusionist. Requirement is 16, he has 15. This strikes me as the biggest issue of all, as you are totally being ripped off from having a better AC and a small bonus to his slinging ability. His stats are bad already I wish this could be fixed.
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UPDATE:
BG:EE status:
1. His profs are now Club - Sling - Sword and Shield Style. He can wield Clubs with zero issue. Yay!
2. He still has Larloch's Minor Drain and Horror. Additionally, they gave him Spook. I would've thought they would give him Spook and take away Horror (seems very fitting), but Horror is still there. If you pick him up at Level 6/5 he comes with Wraith Form, which is freakin' awesome.
3. They changed his Dexterity to 16! Hallelujah!!
So there are several problems with Quayle, and I know for a fact that at least one of them is addressed, but I still want to say all these, and if anyone knowledgeable can comment to refresh my memory on how it will be addressed or what not, that would be fantastic.
1. Too low of a strength for his own Flail. Wasn't an issue in vanilla BG as there was no strength check but in the BG:EE engine this will be an issue.
2. He has a couple of Necromancy spells - Larloch's Minor Drain and Horror - when you pick him up, despite them being in his opposition school.
3. He has below minimum Dexterity to be an Illusionist. Requirement is 16, he has 15. This strikes me as the biggest issue of all, as you are totally being ripped off from having a better AC and a small bonus to his slinging ability. His stats are bad already I wish this could be fixed.
------
UPDATE:
BG:EE status:
1. His profs are now Club - Sling - Sword and Shield Style. He can wield Clubs with zero issue. Yay!
2. He still has Larloch's Minor Drain and Horror. Additionally, they gave him Spook. I would've thought they would give him Spook and take away Horror (seems very fitting), but Horror is still there. If you pick him up at Level 6/5 he comes with Wraith Form, which is freakin' awesome.
3. They changed his Dexterity to 16! Hallelujah!!