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Problem with number of spawning enemy

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I can't seem to locate the thread detailing the most recent patch, but I was sure that the problem of only having single opponents spawn (rather than the 6 or so there usually are) was fixed.
However, I just restarted and the first few enemies I met we're single gibberlings and wolves. They were always encountered in groups in the original BG.
Is this deliberate (perhaps to avoid hitting the XP cap) or is it still a known issue.
I don't know whether anyone even cares - I can't see anyone else mentioning it.

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