Since they're implementing SoA's weapon system, I suppose they'll have specific weapon proficiencies. I hope they choose starting proficiencies that match the npc's background - such as sword and shield for khalid, and bow proficiency for Eldoth .
In tutu the npc's proficiencies were pretty off-character in some cases, so I just hope BG:EE won't.
In tutu the npc's proficiencies were pretty off-character in some cases, so I just hope BG:EE won't.