Anyone know if the penalties from these two spells stack?
Blindness
School: Illusion/Phantasm
Range: Sight of caster
Components: V
Duration: 10 turns
Casting Time: 2
Area of Effect: 1 creature
Saving Throw: Negates
This spell blinds its target. A saving throw is allowed, and if successful there are no harmful effects. If a victim is blinded, he receives -4 to hit on his attack rolls and has a 4 point Armor Class penalty.
Glitterdust
School: Conjuration/Summoning
Range: 10 yards
Components: V, S
Duration: 4 rounds
Casting Time: 2 rounds
Area of Effect: 10-foot radius
Saving Throw: Special
This spell creates a cloud of glittering golden particles within the area of effect. Those in the area must roll a successful saving throw vs. spell or be blinded (-4 penalties to attack rolls, saving throws, and Armor Class) for 4 rounds. In addition, all within the area are covered by the dust, which cannot be removed and continues to sparkle until it fades. Note that this reveals invisible creatures. The dust fades in 4 rounds.
Blindness
School: Illusion/Phantasm
Range: Sight of caster
Components: V
Duration: 10 turns
Casting Time: 2
Area of Effect: 1 creature
Saving Throw: Negates
This spell blinds its target. A saving throw is allowed, and if successful there are no harmful effects. If a victim is blinded, he receives -4 to hit on his attack rolls and has a 4 point Armor Class penalty.
Glitterdust
School: Conjuration/Summoning
Range: 10 yards
Components: V, S
Duration: 4 rounds
Casting Time: 2 rounds
Area of Effect: 10-foot radius
Saving Throw: Special
This spell creates a cloud of glittering golden particles within the area of effect. Those in the area must roll a successful saving throw vs. spell or be blinded (-4 penalties to attack rolls, saving throws, and Armor Class) for 4 rounds. In addition, all within the area are covered by the dust, which cannot be removed and continues to sparkle until it fades. Note that this reveals invisible creatures. The dust fades in 4 rounds.