I often hear people talking about how effective thieves can be at mage-killing. If you're scouting while stealthed and come accross a mage, just start the battle by stabbing that sucker and boom, chances are no more mage and a much easier battle. The think is that in my earlier playthroughs, I didn't know enough about the game/was too poor a tactician to do this, and now I play with the SCS (Sword Coast Strategems) mod so mages are almost always pre-stoneskinned (and usually have a trigger with mirror image go off the second they see you). So trying to backstab them goes from incredibly effective to virtually useless.
So I've been toying around with an idea that may partially remedy this. Have backstab remove multiple stonskins/images with one hit. Maybe a number equal to, or in some way related to, the backstab mulitplier of the thief. If this number is greater than the number of skins/images the mage has, then any leftover would be inflicted as damage.
This may not be the best solution, seeing as how it's still kind of a waste of a backstab in that you deal little to no damage. I also realize it isn't the most pressing problem, seeing as how a lot of the cases where this comes into play could be avoided simply by not installing that component of SCS. But, 1) I do enjoy the challenge that this component brings to the game and I prefer to have it installed and 2) I'm sure this comes up at least occasionally in un-modded gameplay.
At this point I'm not really asking that this be inplemented into the game, which is why I posted in general rather that feature requests. So what do you guys think in regards to this "problem" and/or my proposed solution?
So I've been toying around with an idea that may partially remedy this. Have backstab remove multiple stonskins/images with one hit. Maybe a number equal to, or in some way related to, the backstab mulitplier of the thief. If this number is greater than the number of skins/images the mage has, then any leftover would be inflicted as damage.
This may not be the best solution, seeing as how it's still kind of a waste of a backstab in that you deal little to no damage. I also realize it isn't the most pressing problem, seeing as how a lot of the cases where this comes into play could be avoided simply by not installing that component of SCS. But, 1) I do enjoy the challenge that this component brings to the game and I prefer to have it installed and 2) I'm sure this comes up at least occasionally in un-modded gameplay.
At this point I'm not really asking that this be inplemented into the game, which is why I posted in general rather that feature requests. So what do you guys think in regards to this "problem" and/or my proposed solution?