I've never run with this guy before, but recently @sandmanCCL talked him up a bit so I gave him a proper rescue from the Nashkel mines.
First thought: "Wait ... Whaaaa? No missile? No orb? ENCHANTERS SUCK." Then I realized that he comes with Melf's Acid Arrow and can load up on level one CC spells.
So my question is, how you play him? That sword suggests allowing him to melee a bit, but his low CON makes me hesitate. I'm looking for spell, gear, and party build recommendations around this character.
He seems useful (mostly because he's easy to get and is neutral, and not attached to any other NPC) but I figure there's got to be more to it than that. Like a compelling reason to keep him in a good/neutral party and not just dual Imoen to fill the main caster role.
Tips?
First thought: "Wait ... Whaaaa? No missile? No orb? ENCHANTERS SUCK." Then I realized that he comes with Melf's Acid Arrow and can load up on level one CC spells.
So my question is, how you play him? That sword suggests allowing him to melee a bit, but his low CON makes me hesitate. I'm looking for spell, gear, and party build recommendations around this character.
He seems useful (mostly because he's easy to get and is neutral, and not attached to any other NPC) but I figure there's got to be more to it than that. Like a compelling reason to keep him in a good/neutral party and not just dual Imoen to fill the main caster role.
Tips?