Let me explain. I always believed that kits, in many ways, represented the new 3.0 prestige classes that were coming out at the time. I love kits! They ad flavour to the game and allow special abilities for being a pure class (which brings me to another topic. I never liked that you could dual kits. Sorry. I just don't. Having the kit IS the flavour! But I digress).
However, like prestiege classes, I never felt it was "right" to be able to play a kit from the get go. I always liked the idea of DEVELOPING into the kit, which is why I thought it was perfect that the kits got introduced in BG2. By that time, for example, I am such an awesomely awesome paladin that I can become a Cavalier! Or I have developed a hatred for the undead, so undead hunter it is! You get the idea.
For BG:EE, as much as I love it, I actually do not choose kit from the get go. If, again for example, I want to play an Undead Hunter, I will start as a paladin in BG1 (BGT or BG:EE) and then I will change him to an undead hunter in BG2.
Anyone else play this way? Or am I one of the few. :)
However, like prestiege classes, I never felt it was "right" to be able to play a kit from the get go. I always liked the idea of DEVELOPING into the kit, which is why I thought it was perfect that the kits got introduced in BG2. By that time, for example, I am such an awesomely awesome paladin that I can become a Cavalier! Or I have developed a hatred for the undead, so undead hunter it is! You get the idea.
For BG:EE, as much as I love it, I actually do not choose kit from the get go. If, again for example, I want to play an Undead Hunter, I will start as a paladin in BG1 (BGT or BG:EE) and then I will change him to an undead hunter in BG2.
Anyone else play this way? Or am I one of the few. :)